コード例 #1
0
 public AnimationFrame(TilesetManager.PlayerTileSet p_playerTile, float p_duration = 0.2f)
 {
     frameType  = TilesetManager.TileSetType.PLAYER;
     playerTile = p_playerTile;
     duration   = p_duration;
 }
コード例 #2
0
 private void AddTwoFrameAnimation(string p_animName, TilesetManager.PlayerTileSet p_tile, float p_frameDuration = 0.2f)
 {
     AnimationsList.Add(new Animation(p_animName));
     AnimationsList[AnimationsList.Count - 1].FramesList.Add(new AnimationFrame(p_tile, p_frameDuration));
     AnimationsList[AnimationsList.Count - 1].FramesList.Add(new AnimationFrame(p_tile + 1, p_frameDuration));
 }