コード例 #1
0
 private void DeactivFarTiles()
 {
     foreach (var e in _tilePool.GetActivTiles())
     {
         if (_character.GetCurrentMaxTileCoords() - GetTileCoords(e) > DistanceTileGenerationBack)
         {
             e.gameObject.GetComponent <TileBehaviour>().StartDeactivTile();
         }
     }
 }