public static void Update() { foreach (WorldObject wo in characters) { int xD = Random.Range(-1, 2); int yD = Random.Range(-1, 2); //Debug.Log(xD + "," + yD); wo.Move(xD, yD); } tmc.DrawWorldObj(); }
public static void Update() { foreach (WorldObject wo in characters) { int xD = Random.Range(-1, 2); int yD = Random.Range(-1, 2); //Debug.Log(xD + "," + yD); wo.Move(xD, yD); } tmc.DrawWorldObj(); }