public BCMTileEntitySecureLootContainer(Vector3i pos, [NotNull] TileEntitySecureLootContainer te) : base(pos, te) { Owner = te.GetOwner(); Users = te.GetUsers(); HasPassword = te.HasPassword(); IsLocked = te.IsLocked(); }
public BCMTileEntitySecureLootContainer(Vector3i pos, [NotNull] TileEntitySecureLootContainer te) : base(pos, te) { Owner = te.GetOwner(); Users = te.GetUsers(); HasPassword = te.HasPassword(); IsLocked = te.IsLocked(); }