protected void Initialise(int givenX, int givenY, Terrain givenTerrain, Domain givenDomain) { x = givenX; y = givenY; terrain = givenTerrain; domain = givenDomain.id; }
public void SetTerrain(Terrain givenTerrain) { if (terrain == Terrain.blank) { terrain = givenTerrain; m_animation.SetTerrain(terrain); } }