コード例 #1
0
        public void ReturnFalseWhenThereIsNoWinningColumnWithSameDepth()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(0, 0, 0));
            board.UpdateBoard('X', new Coordinates(1, 0, 0));
            board.UpdateBoard('X', new Coordinates(0, 0, 1));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.False(hasWinner);
        }
コード例 #2
0
        public void ReturnWinnerWhenThereIsAWinningRowWithDifferentDepthWithFirstRowAtTheBackLayer()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(0, 0, 2));
            board.UpdateBoard('X', new Coordinates(0, 1, 1));
            board.UpdateBoard('X', new Coordinates(0, 2, 0));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }
コード例 #3
0
        public void ReturnWinnerWhenThereIsAWinningColumnWithSameDepth(int column, int depth)
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(1, column, depth));
            board.UpdateBoard('X', new Coordinates(0, column, depth));
            board.UpdateBoard('X', new Coordinates(2, column, depth));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }
コード例 #4
0
        public void ReturnFalseWhenThereIsNoWinningVerticalSecondaryDiagonalLineWithDifferentDepth()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(0, 2, 0));
            board.UpdateBoard('X', new Coordinates(1, 1, 1));
            board.UpdateBoard('X', new Coordinates(2, 0, 1));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.False(hasWinner);
        }
コード例 #5
0
        public void ReturnTrueWhenThereIsAWinningVerticalSecondaryDiagonalLineFromTop()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(0, 2, 0));
            board.UpdateBoard('X', new Coordinates(1, 1, 1));
            board.UpdateBoard('X', new Coordinates(2, 0, 2));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }
コード例 #6
0
        public void ReturnTrueWhenThereIsAWinningVerticalPrimaryDiagonalLineWithSameDepth()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(0, 0, 1));
            board.UpdateBoard('X', new Coordinates(1, 1, 1));
            board.UpdateBoard('X', new Coordinates(2, 2, 1));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }
コード例 #7
0
        public void ReturnWinnerWhenThereIsAWinningDepth()
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(1, 2, 0));
            board.UpdateBoard('X', new Coordinates(1, 2, 1));
            board.UpdateBoard('X', new Coordinates(1, 2, 2));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }
コード例 #8
0
        public void ReturnWinnerWhenThereIsAWinningRowWithSameDepth(int row, int depth)
        {
            var board = new TicTacToeCPUBoard(3);

            board.UpdateBoard('X', new Coordinates(row, 0, depth));
            board.UpdateBoard('X', new Coordinates(row, 2, depth));
            board.UpdateBoard('X', new Coordinates(row, 1, depth));
            var rules     = new TicTacToeRules();
            var hasWinner = rules.HasWinner(board);

            Assert.True(hasWinner);
        }