// O God! void OGod3(Being my) { // Thou art more friend to me than I am to myself. Thy.YouAre(my, CanBe.Friend); // I dedicate myself to Thee, O Lord. my.Dedication = Thee; }
public void Pray(Being my) { // Thy name is my healing, O my God, and remembrance of Thee is my remedy. var thyName = Thy.Name; my.Memories.Add(thyName); // Nearness to Thee is my hope, and love for Thee is my companion. my.Hopes.Add(x => x.NearnessGodValue - GodValue); my.Companions.Add(x => x.Loves.Contains(Thee)); // Thy mercy to me is my healing and my succor in both this world and the world to come. var mercy = God.Mercy; my.Healing(mercy).NextWorld.Healing(mercy); my.Succor(mercy).NextWorld.Succor(mercy); // Thou, verily, art the All-Bountiful, the All-Knowing, the All-Wise. Thy.YouAre(null, CanBe.AllBountiful | CanBe.AllKnowing | CanBe.AllWise); }
// O God! void OGod1(Being my) { // Refresh and gladden my spirit. my.Spirit.Refresh(); my.Spirit.Gladden(); // Purify my heart. my.Heart.Purify(); // Illumine my powers my.Powers.Illumine(); // I lay all my affairs in Thy hand. Thy.Handle(my.Affairs); // Thou art my Guide and my Refuge. Thy.YouAre(my, CanBe.Guide | CanBe.Refuge); // I will no longer be sorrowful and grieved; I will be a happy and joyful being. my.Sorrows = null; my.Griefs = null; my.State |= BeingState.Happy | BeingState.Joyful; }