internal ThrusterInfo(ThrusterType type, int level) { this.Type = type; this.Level = level; this.vars = new Var(AComponentType.LevelKey, level).Get; }
public ThrusterToolItem(EditorOptions options, ThrusterType thrusterType) : base(options) { if (thrusterType == ThrusterType.Custom) { throw new ArgumentException("Can't pass custom into this overload"); } this.ThrusterType = thrusterType; _subName = thrusterType.ToString().ToLower().Replace('_', ' '); _directions = null; this.TabName = PartToolItemBase.TAB_SHIPPART; _visual2D = PartToolItemBase.GetVisual2D(this.Name, this.Description, options, this); }
public static Vector3D[] GetThrusterDirections(ThrusterType thrusterType) { Vector3D[] retVal = null; switch (thrusterType) { case ThrusterType.One: #region OneWay // Directions retVal = new Vector3D[1]; retVal[0] = new Vector3D(0, 0, 1); // the visual's bottle points down, but the thrust is up #endregion break; case ThrusterType.Two: #region TwoWay // Directions retVal = new Vector3D[2]; retVal[0] = new Vector3D(0, 0, 1); retVal[1] = new Vector3D(0, 0, -1); #endregion break; case ThrusterType.Two_One: #region Two_One // Directions retVal = new Vector3D[3]; retVal[0] = new Vector3D(0, 0, 1); retVal[1] = new Vector3D(0, 0, -1); retVal[2] = new Vector3D(1, 0, 0); #endregion break; case ThrusterType.Two_Two: #region Two_Two // Directions retVal = new Vector3D[4]; retVal[0] = new Vector3D(0, 0, 1); retVal[1] = new Vector3D(0, 0, -1); retVal[2] = new Vector3D(1, 0, 0); retVal[3] = new Vector3D(-1, 0, 0); #endregion break; case ThrusterType.Two_Two_One: #region Two_Two_One // Directions retVal = new Vector3D[5]; retVal[0] = new Vector3D(0, 0, 1); retVal[1] = new Vector3D(0, 0, -1); retVal[2] = new Vector3D(1, 0, 0); retVal[3] = new Vector3D(-1, 0, 0); retVal[4] = new Vector3D(0, 1, 0); #endregion break; case ThrusterType.Two_Two_Two: #region Two_Two_Two // Directions retVal = new Vector3D[6]; retVal[0] = new Vector3D(0, 0, 1); retVal[1] = new Vector3D(0, 0, -1); retVal[2] = new Vector3D(1, 0, 0); retVal[3] = new Vector3D(-1, 0, 0); retVal[4] = new Vector3D(0, 1, 0); retVal[5] = new Vector3D(0, -1, 0); #endregion break; case ThrusterType.Custom: #region Custom throw new ApplicationException("finish implementing custom thrusters"); #endregion break; default: throw new ApplicationException("Unknown ThrusterType: " + thrusterType.ToString()); } // Exit Function return retVal; }
public ThrusterDesign(EditorOptions options, bool isFinalModel, ThrusterType thrusterType) : base(options, isFinalModel) { if (thrusterType == ThrusterType.Custom) { throw new ArgumentException("This overload doesn't allow a ThrusterType of Custom"); } this.ThrusterType = thrusterType; this.ThrusterDirections = GetThrusterDirections(this.ThrusterType); }
public ThrusterMsg(bool activate , ThrusterType type) { this.activate = activate; this.type = type; }
public ThrusterMsg(bool activate, ThrusterType type) { this.activate = activate; this.type = type; }