public static void PrepareBitMapPool(int groupId = 0) { ThreadStaticPool <BitMap> .PreparePool(groupId, ChunkSizeLimit.Small); }
public static void PrepareOperationPool(bool highCq) { ThreadStaticPool <Operation> .PreparePool(highCq? 1 : 0); }
public static void PrepareOperationPool(int groupId = 0) { ThreadStaticPool <Operation> .PreparePool(groupId, ChunkSizeLimit.Medium); }
public static void PrepareOperandPool(bool highCq) { ThreadStaticPool <Operand> .PreparePool(highCq? 1 : 0); ThreadStaticPool <MemoryOperand> .PreparePool(highCq? 1 : 0); }
public static void PrepareOperandPool(int groupId = 0) { ThreadStaticPool <Operand> .PreparePool(groupId, ChunkSizeLimit.Large); ThreadStaticPool <MemoryOperand> .PreparePool(groupId, ChunkSizeLimit.Small); }