private IEnumerable <Pawn> AffectedPawns() { foreach (Pawn p in PawnsFinder.AllMaps_FreeColonists) { if (p.Dead) { Log.Error("Dead pawn in PawnsFinder.AllMaps_FreeColonists:" + p); } else if (!ThingOwnerUtility.ContentsFrozen(p.ParentHolder)) { p.needs.mood.thoughts.GetAllMoodThoughts(Alert_Thought.tmpThoughts); try { ThoughtDef requiredDef = this.Thought; for (int i = 0; i < Alert_Thought.tmpThoughts.Count; i++) { if (Alert_Thought.tmpThoughts[i].def == requiredDef) { yield return(p); } } } finally { base.< > __Finally0(); } } } }
private IEnumerable <Pawn> AffectedPawns() { foreach (Pawn allMaps_FreeColonist in PawnsFinder.AllMaps_FreeColonists) { if (allMaps_FreeColonist.Dead) { Log.Error("Dead pawn in PawnsFinder.AllMaps_FreeColonists:" + allMaps_FreeColonist); } else if (!ThingOwnerUtility.ContentsFrozen(allMaps_FreeColonist.ParentHolder)) { allMaps_FreeColonist.needs.mood.thoughts.GetAllMoodThoughts(Alert_Thought.tmpThoughts); try { ThoughtDef requiredDef = this.Thought; for (int i = 0; i < Alert_Thought.tmpThoughts.Count; i++) { if (Alert_Thought.tmpThoughts[i].def == requiredDef) { yield return(allMaps_FreeColonist); /*Error: Unable to find new state assignment for yield return*/; } } } finally { ((_003CAffectedPawns_003Ec__Iterator0) /*Error near IL_015a: stateMachine*/)._003C_003E__Finally0(); } } } yield break; IL_019a: /*Error near IL_019b: Unexpected return in MoveNext()*/; }
public static void MovableThing_Tick(this Thing thing) { if (!ThingOwnerUtility.ContentsFrozen(thing.ParentHolder) && thing is IMovableThing movableThing) { if (thing.Spawned) { movableThing?.Pather.PatherTick(); } if (thing.Spawned) { movableThing?.Drawer.DrawTrackerTick(); movableThing?.RotationTracker.RotationTrackerTick(); } } }
public static void Patch_Pawn_Tick(Pawn __instance) { if (__instance.equipment != null && (__instance.ParentHolder != null && !ThingOwnerUtility.ContentsFrozen(__instance.ParentHolder))) { //Tick shield. ThingWithComps shield = __instance.GetShield(); if (shield == null) { return; } CompShield shieldComp = shield.GetComp <CompShield>(); shield.Tick(); } }
public void CustomTick() { if (!ThingOwnerUtility.ContentsFrozen(base.ParentHolder)) { if (Spawned) { if (pather != null) { pather.PatherTick(); } if (jobs != null) { jobs.JobTrackerTick(); } if (stances != null) { stances.StanceTrackerTick(); } if (verbTracker != null) { verbTracker.VerbsTick(); } if (natives != null) { natives.NativeVerbsTick(); } Drawer.DrawTrackerTick(); } if (health != null) { health.HealthTick(); } //if (!Dead && mindState != null) // mindState.MindStateTick(); } if (state == ZombieState.Emerging) { HandleRubble(); } }
public override void TickRare() { base.TickRare(); if (!ThingOwnerUtility.ContentsFrozen(base.ParentHolder)) { if (this.apparel != null) { this.apparel.ApparelTrackerTickRare(); } this.inventory.InventoryTrackerTickRare(); } /* * if (base.Spawned && this.RaceProps.IsFlesh) * { * GenTemperature.PushHeat(this, 0.3f * this.BodySize * 4.16666651f); * } */ }