public static int get_Reward(IntPtr l) { int result; try { ThearchyLevelBattleFinishedNetTask thearchyLevelBattleFinishedNetTask = (ThearchyLevelBattleFinishedNetTask)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, thearchyLevelBattleFinishedNetTask.Reward); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { int levelId; LuaObject.checkType(l, 2, out levelId); ProBattleReport battleReport; LuaObject.checkType <ProBattleReport>(l, 3, out battleReport); ThearchyLevelBattleFinishedNetTask o = new ThearchyLevelBattleFinishedNetTask(levelId, battleReport); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }