void Start() { cube = TheCube.GetComponent <TheCube>(); textbox = Textbox.GetComponent <Text>(); Debug.Log(script_path); script = Script.FromSource(script_path); var conditions = new Dictionary <string, Func <bool> >() { { "True", () => true }, { "False", () => false }, { "CurrentColorNotGreen", () => cube.CurrentColor != GREEN } }; var actions = new Dictionary <string, Action>() { { "DoNothing", () => { } } }; var functions = new Dictionary <string, Delegate>() { { "TurnCubeColor", (Action <string>)ChangeCubeColor }, { "SetString", (Action <Script, string, string>)SetString } }; script.Conditions = conditions; script.Actions = actions; script.Functions = functions; script.Prime(); script.Validate(); StartCoroutine(script.GetCurrentEnumerator(OnLine, SelectChoice, OnChoiceSelected, OnReturn)); }
void Start() { cube = TheCube.GetComponent <TheCube>(); textbox = Textbox.GetComponent <Text>(); Debug.Log(script_path); script = Script.FromSource(script_path); var conditions = new Dictionary <string, Func <bool> >() { { "True", () => true }, { "False", () => false }, { "CurrentColorNotGreen", () => cube.CurrentColor != GREEN } }; var actions = new Dictionary <string, Action>() { { "DoNothing", () => { } }, { "TurnCubeGreen", () => ChangeCubeColor(GREEN) }, { "TurnCubeBlue", () => ChangeCubeColor(Color.blue) } }; script.SetDelegates(conditions, actions); script.Prime(); script.Validate(); StartCoroutine(script.GetCurrentEnumerator(OnLine, SelectChoice, OnChoiceSelected, OnReturn)); }