public Kn5RenderableShowroom(IKn5 kn5, Matrix matrix, TexturesProviderBase loader) : base(kn5, matrix, false, Kn5ToRenderableSimpleConverter.Instance) { RootDirectory = Path.GetDirectoryName(kn5.OriginalFilename); _loader = loader; }
public Kn5RenderableShowroom(Kn5 kn5, Matrix matrix, TexturesProviderBase loader, bool allowSkinnedObjects = false) : base(kn5, matrix, false, allowSkinnedObjects) { RootDirectory = Path.GetDirectoryName(kn5.OriginalFilename); _loader = loader; }
public Kn5RenderableShowroom(Kn5 kn5, Matrix matrix, TexturesProviderBase loader, bool allowSkinnedObjects = false) : base(kn5, matrix, false, allowSkinnedObjects) { _loader = loader; }