コード例 #1
0
ファイル: TextureToolTest.cs プロジェクト: rock6tsai/paradox
        public void DecompressTest()
        {
            TexImage img;
            int      mipmapCount, arraySize, width, height, depth, subImageArrayLenght;

            // ------------------- Test with BC3 image -------------------
            img = texTool.Load(TestTools.InputTestFolder + "TextureArray_WMipMaps_BC3.dds");
            Assert.IsTrue(img.Format == PixelFormat.BC3_UNorm);
            mipmapCount         = img.MipmapCount;
            arraySize           = img.ArraySize;
            width               = img.Width;
            height              = img.Height;
            depth               = img.Depth;
            subImageArrayLenght = img.SubImageArray.Length;

            texTool.Decompress(img, false);
            Assert.IsTrue(img.Format == PixelFormat.R8G8B8A8_UNorm);
            Assert.IsTrue(mipmapCount == img.MipmapCount);
            Assert.IsTrue(arraySize == img.ArraySize);
            Assert.IsTrue(width == img.Width);
            Assert.IsTrue(height == img.Height);
            Assert.IsTrue(depth == img.Depth);
            Assert.IsTrue(subImageArrayLenght == img.SubImageArray.Length);

            Assert.IsTrue(TestTools.ComputeSHA1(img.Data, img.DataSize).Equals(TestTools.GetInstance().Checksum["DecompressTest_TextureArray_WMipMaps_BC3.dds"]));
            img.Dispose();

            // ------------------- Test with uncompress image -------------------
            img = texTool.Load(TestTools.InputTestFolder + "stones.png");
            texTool.Decompress(img, false);
            Assert.IsTrue(img.Format == PixelFormat.B8G8R8A8_UNorm); //FITexLibrary loads image in BGRA order...
            img.Dispose();
        }
コード例 #2
0
        public static void CreateAndSaveSeparateTextures(TextureTool texTool, TexImage texImage, string originalTextureURL, bool shouldGenerateMipMaps, PixelFormat outputFormat = PixelFormat.ETC1)
        {
            var assetManager    = new AssetManager();
            var alphaTextureURL = GenerateAlphaTextureURL(originalTextureURL);
            var colorTextureURL = GenerateColorTextureURL(originalTextureURL);

            // create a new image containing only the alpha component
            texTool.Decompress(texImage, texImage.Format.IsSRgb());
            using (var alphaImage = texTool.CreateImageFromAlphaComponent(texImage))
            {
                // generate the mip-maps for the alpha component if required
                if (shouldGenerateMipMaps)
                {
                    texTool.GenerateMipMaps(alphaImage, Filter.MipMapGeneration.Box);
                }

                // save the alpha component
                texTool.Compress(alphaImage, outputFormat);
                using (var outputImage = texTool.ConvertToXenkoImage(alphaImage))
                    assetManager.Save(alphaTextureURL, outputImage.ToSerializableVersion());
            }

            // save the color component
            texTool.Decompress(texImage, texImage.Format.IsSRgb());
            texTool.Compress(texImage, outputFormat);
            using (var outputImage = texTool.ConvertToXenkoImage(texImage))
                assetManager.Save(colorTextureURL, outputImage.ToSerializableVersion());
        }
コード例 #3
0
        protected override Task <ResultStatus> DoCommandOverride(ICommandContext commandContext)
        {
            // load the sound thumbnail image from the resources
            using (var imageStream = new MemoryStream(staticImageData))
                using (var image = Image.Load(imageStream))
                    using (var texTool = new TextureTool())
                        using (var texImage = texTool.Load(image, Parameters.SRgb))
                        {
                            // Rescale image so that it fits the thumbnail asked resolution
                            texTool.Decompress(texImage, texImage.Format.IsSRgb());
                            texTool.Resize(texImage, thumbnailSize.X, thumbnailSize.Y, Filter.Rescaling.Lanczos3);

                            // Save
                            using (var outputImageStream = MicrothreadLocalDatabases.DatabaseFileProvider.OpenStream(Url, VirtualFileMode.Create, VirtualFileAccess.Write))
                                using (var outputImage = texTool.ConvertToStrideImage(texImage))
                                {
                                    ThumbnailBuildHelper.ApplyThumbnailStatus(outputImage, DependencyBuildStatus);

                                    outputImage.Save(outputImageStream, ImageFileType.Png);

                                    commandContext.Logger.Verbose($"Thumbnail creation successful [{Url}] to ({outputImage.Description.Width}x{outputImage.Description.Height},{outputImage.Description.Format})");
                                }
                        }

            return(Task.FromResult(ResultStatus.Successful));
        }
コード例 #4
0
            /// <summary>
            /// Loads image from a path with texTool
            /// </summary>
            /// <param name="texTool">A tool for loading an image</param>
            /// <param name="sourcePath">Source path of an image</param>
            /// <param name="isSRgb">Indicate if the texture to load is sRGB</param>
            /// <returns></returns>
            private static Image LoadImage(TextureTool texTool, UFile sourcePath, bool isSRgb)
            {
                using (var texImage = texTool.Load(sourcePath, isSRgb))
                {
                    texTool.Decompress(texImage, isSRgb);

                    if (texImage.Format == PixelFormat.B8G8R8A8_UNorm || texImage.Format == PixelFormat.B8G8R8A8_UNorm_SRgb)
                    {
                        texTool.SwitchChannel(texImage);
                    }

                    return(texTool.ConvertToXenkoImage(texImage));
                }
            }
コード例 #5
0
        private Image LoadImage(TextureTool texTool, UFile sourcePath)
        {
            using (var texImage = texTool.Load(sourcePath, false))
            {
                // Decompresses the specified texImage
                texTool.Decompress(texImage, false);

                if (texImage.Format == PixelFormat.B8G8R8A8_UNorm)
                {
                    texTool.SwitchChannel(texImage);
                }

                return(texTool.ConvertToStrideImage(texImage));
            }
        }
コード例 #6
0
        protected override Task <ResultStatus> DoCommandOverride(ICommandContext commandContext)
        {
            var assetManager = new AssetManager();

            // Load image
            var image = assetManager.Load <Image>(InputUrl);

            // Initialize TextureTool library
            using (var texTool = new TextureTool())
                using (var texImage = texTool.Load(image))
                {
                    var outputFormat = Format.HasValue ? Format.Value : image.Description.Format;

                    // Apply transformations
                    texTool.Decompress(texImage);
                    if (IsAbsolute)
                    {
                        texTool.Resize(texImage, (int)Width, (int)Height, Filter.Rescaling.Lanczos3);
                    }
                    else
                    {
                        texTool.Rescale(texImage, Width / 100.0f, Height / 100.0f, Filter.Rescaling.Lanczos3);
                    }

                    // Generate mipmaps
                    if (GenerateMipmaps)
                    {
                        texTool.GenerateMipMaps(texImage, Filter.MipMapGeneration.Box);
                    }

                    // Convert/Compress to output format
                    texTool.Compress(texImage, outputFormat);

                    // Save
                    using (var outputImage = texTool.ConvertToParadoxImage(texImage))
                    {
                        assetManager.Save(OutputUrl, outputImage);

                        commandContext.Logger.Verbose("Compression successful [{3}] to ({0}x{1},{2})",
                                                      outputImage.Description.Width,
                                                      outputImage.Description.Height, outputImage.Description.Format, OutputUrl);
                    }
                }

            return(Task.FromResult(ResultStatus.Successful));
        }
コード例 #7
0
            protected override Task <ResultStatus> DoCommandOverride(ICommandContext commandContext)
            {
                var assetManager = new ContentManager(MicrothreadLocalDatabases.ProviderService);

                assetManager.Serializer.RegisterSerializer(new ImageTextureSerializer());

                // Create atlas texture
                Dictionary <SpriteInfo, PackedSpriteInfo> spriteToPackedSprite = null;

                // Generate texture atlas
                var isPacking = Parameters.SheetAsset.Packing.Enabled;

                if (isPacking)
                {
                    var resultStatus = CreateAtlasTextures(commandContext, out spriteToPackedSprite);

                    if (resultStatus != ResultStatus.Successful)
                    {
                        return(Task.FromResult(resultStatus));
                    }
                }

                var imageGroupData = new SpriteSheet();

                // add the sprite data to the sprite list.
                foreach (var image in Parameters.SheetAsset.Sprites)
                {
                    string           textureUrl;
                    RectangleF       region;
                    ImageOrientation orientation;

                    var borders = image.Borders;
                    var center  = image.Center + (image.CenterFromMiddle ? new Vector2(image.TextureRegion.Width, image.TextureRegion.Height) / 2 : Vector2.Zero);

                    if (isPacking &&
                        spriteToPackedSprite.TryGetValue(image, out var packedSprite))    // ensure that unpackable elements (invalid because of null size/texture) are properly added in the sheet using the normal path
                    {
                        var isOriginalSpriteRotated = image.Orientation == ImageOrientation.Rotated90;

                        region      = packedSprite.Region;
                        orientation = (packedSprite.IsRotated ^ isOriginalSpriteRotated) ? ImageOrientation.Rotated90 : ImageOrientation.AsIs;
                        textureUrl  = SpriteSheetAsset.BuildTextureAtlasUrl(Url, spriteToPackedSprite[image].AtlasTextureIndex);

                        // update the center and border info, if the packer rotated the sprite
                        // note: X->Left, Y->Top, Z->Right, W->Bottom.
                        if (packedSprite.IsRotated)
                        {
                            // turned the sprite CCW
                            if (isOriginalSpriteRotated)
                            {
                                var oldCenterX = center.X;
                                center.X = center.Y;
                                center.Y = region.Height - oldCenterX;

                                var oldBorderW = borders.W;
                                borders.W = borders.X;
                                borders.X = borders.Y;
                                borders.Y = borders.Z;
                                borders.Z = oldBorderW;
                            }
                            else // turned the sprite CW
                            {
                                var oldCenterX = center.X;
                                center.X = region.Width - center.Y;
                                center.Y = oldCenterX;

                                var oldBorderW = borders.W;
                                borders.W = borders.Z;
                                borders.Z = borders.Y;
                                borders.Y = borders.X;
                                borders.X = oldBorderW;
                            }
                        }
                    }
                    else
                    {
                        region      = image.TextureRegion;
                        orientation = image.Orientation;
                        Parameters.ImageToTextureUrl.TryGetValue(image, out textureUrl);
                    }

                    // Affect the texture
                    Texture texture = null;
                    if (textureUrl != null)
                    {
                        texture = AttachedReferenceManager.CreateProxyObject <Texture>(AssetId.Empty, textureUrl);
                    }
                    else
                    {
                        commandContext.Logger.Warning($"Image '{image.Name}' has an invalid image source file '{image.Source}', resulting texture will be null.");
                    }

                    imageGroupData.Sprites.Add(new Graphics.Sprite
                    {
                        Name          = image.Name,
                        Region        = region,
                        Orientation   = orientation,
                        Center        = center,
                        Borders       = borders,
                        PixelsPerUnit = new Vector2(image.PixelsPerUnit),
                        Texture       = texture,
                        IsTransparent = false,
                    });
                }

                // set the transparency information to all the sprites
                if (Parameters.SheetAsset.Alpha != AlphaFormat.None) // Skip the calculation when format is forced without alpha.
                {
                    var urlToTexImage = new Dictionary <string, Tuple <TexImage, Image> >();
                    using (var texTool = new TextureTool())
                    {
                        foreach (var sprite in imageGroupData.Sprites)
                        {
                            if (sprite.Texture == null) // the sprite texture is invalid
                            {
                                continue;
                            }

                            var textureUrl = AttachedReferenceManager.GetOrCreateAttachedReference(sprite.Texture).Url;
                            if (!urlToTexImage.ContainsKey(textureUrl))
                            {
                                var image       = assetManager.Load <Image>(textureUrl);
                                var newTexImage = texTool.Load(image, false); // the sRGB mode does not impact on the alpha level
                                texTool.Decompress(newTexImage, false);       // the sRGB mode does not impact on the alpha level
                                urlToTexImage[textureUrl] = Tuple.Create(newTexImage, image);
                            }
                            var texImage = urlToTexImage[textureUrl].Item1;

                            var region = new Rectangle
                            {
                                X = (int)Math.Floor(sprite.Region.X),
                                Y = (int)Math.Floor(sprite.Region.Y)
                            };
                            region.Width  = (int)Math.Ceiling(sprite.Region.Right) - region.X;
                            region.Height = (int)Math.Ceiling(sprite.Region.Bottom) - region.Y;

                            var alphaLevel = texTool.GetAlphaLevels(texImage, region, null, commandContext.Logger); // ignore transparent color key here because the input image has already been processed
                            sprite.IsTransparent = alphaLevel != AlphaLevels.NoAlpha;
                        }

                        // free all the allocated images
                        foreach (var tuple in urlToTexImage.Values)
                        {
                            tuple.Item1.Dispose();
                            assetManager.Unload(tuple.Item2);
                        }
                    }
                }

                // save the imageData into the data base
                assetManager.Save(Url, imageGroupData);

                return(Task.FromResult(ResultStatus.Successful));
            }
コード例 #8
0
ファイル: TextureHelper.cs プロジェクト: zetz/xenko
        public static ResultStatus ImportTextureImage(TextureTool textureTool, TexImage texImage, ImportParameters parameters, CancellationToken cancellationToken, Logger logger)
        {
            var assetManager = new ContentManager();

            // Apply transformations
            textureTool.Decompress(texImage, parameters.IsSRgb);

            // Special case when the input texture is monochromatic but it is supposed to be a color and we are working in SRGB
            // In that case, we need to transform it to a supported SRGB format (R8G8B8A8_UNorm_SRgb)
            // TODO: As part of a conversion phase, this code may be moved to a dedicated method in this class at some point
            if (parameters.TextureHint == TextureHint.Color && parameters.IsSRgb && (texImage.Format == PixelFormat.R8_UNorm || texImage.Format == PixelFormat.A8_UNorm))
            {
                textureTool.Convert(texImage, PixelFormat.R8G8B8A8_UNorm_SRgb);
            }

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }

            var fromSize   = new Size2(texImage.Width, texImage.Height);
            var targetSize = parameters.DesiredSize;

            // Resize the image
            if (parameters.IsSizeInPercentage)
            {
                targetSize = new Size2((int)(fromSize.Width * targetSize.Width / 100.0f), (int)(fromSize.Height * targetSize.Height / 100.0f));
            }

            // Find the target size
            targetSize = FindBestTextureSize(parameters, targetSize, logger);

            // Resize the image only if needed
            if (targetSize != fromSize)
            {
                textureTool.Resize(texImage, targetSize.Width, targetSize.Height, Filter.Rescaling.Lanczos3);
            }

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }

            // texture size is now determined, we can cache it
            var textureSize = new Int2(texImage.Width, texImage.Height);

            // determine the alpha format of the texture when set to Auto
            // Note: this has to be done before the ColorKey transformation in order to be able to take advantage of image file AlphaDepth information
            if (parameters.DesiredAlpha == AlphaFormat.Auto)
            {
                var colorKey   = parameters.ColorKeyEnabled? (Color?)parameters.ColorKeyColor : null;
                var alphaLevel = textureTool.GetAlphaLevels(texImage, new Rectangle(0, 0, textureSize.X, textureSize.Y), colorKey, logger);
                parameters.DesiredAlpha = alphaLevel.ToAlphaFormat();
            }

            // Apply the color key
            if (parameters.ColorKeyEnabled)
            {
                textureTool.ColorKey(texImage, parameters.ColorKeyColor);
            }

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }

            // Pre-multiply alpha only for relevant formats
            if (parameters.PremultiplyAlpha && texImage.Format.HasAlpha32Bits())
            {
                textureTool.PreMultiplyAlpha(texImage);
            }

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }


            // Generate mipmaps
            if (parameters.GenerateMipmaps)
            {
                var boxFilteringIsSupported = !texImage.Format.IsSRgb() || (MathUtil.IsPow2(textureSize.X) && MathUtil.IsPow2(textureSize.Y));
                textureTool.GenerateMipMaps(texImage, boxFilteringIsSupported? Filter.MipMapGeneration.Box: Filter.MipMapGeneration.Linear);
            }

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }


            // Convert/Compress to output format
            // TODO: Change alphaFormat depending on actual image content (auto-detection)?
            var outputFormat = DetermineOutputFormat(parameters, textureSize, texImage.Format);

            textureTool.Compress(texImage, outputFormat, (TextureConverter.Requests.TextureQuality)parameters.TextureQuality);

            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
            {
                return(ResultStatus.Cancelled);
            }

            // Save the texture
            using (var outputImage = textureTool.ConvertToXenkoImage(texImage))
            {
                if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                {
                    return(ResultStatus.Cancelled);
                }

                assetManager.Save(parameters.OutputUrl, outputImage.ToSerializableVersion());

                logger.Verbose("Compression successful [{3}] to ({0}x{1},{2})", outputImage.Description.Width, outputImage.Description.Height, outputImage.Description.Format, parameters.OutputUrl);
            }

            return(ResultStatus.Successful);
        }
コード例 #9
0
        public BitmapImage RetrieveImage(UFile filePath)
        {
            if (filePath == null)
            {
                return(null);
            }

            if (!File.Exists(filePath))
            {
                return(null);
            }

            var lastWrite = File.GetLastWriteTime(filePath);
            var entry     = cache.FirstOrDefault(x => x.Item1 == filePath);

            if (entry != null)
            {
                if (lastWrite == entry.Item2)
                {
                    return(entry.Item4);
                }
                // Clear from cache
                cache.Remove(entry);
            }

            try
            {
                using (var stream = new MemoryStream())
                {
                    TexImage texImage;
                    using (var texTool = new TextureTool())
                    {
                        texImage = texTool.Load(filePath, false);
                        texTool.Decompress(texImage, texImage.Format.IsSRgb());
                        if (texImage.Format == PixelFormat.R16G16B16A16_UNorm)
                        {
                            texTool.Convert(texImage, PixelFormat.R8G8B8A8_UNorm);
                        }
                        var image = texTool.ConvertToStrideImage(texImage);
                        image.Save(stream, ImageFileType.Png);
                    }

                    stream.Position = 0;

                    var bitmap = new BitmapImage();
                    bitmap.BeginInit();
                    bitmap.StreamSource = stream;
                    //bitmap.UriSource = new Uri(filePath);
                    bitmap.CacheOption = BitmapCacheOption.OnLoad;
                    // This flag is only used when loaded via UriSource, and make it crash when loaded via StreamSource
                    //bitmap.CreateOptions = BitmapCreateOptions.IgnoreImageCache;
                    bitmap.EndInit();
                    bitmap.Freeze();

                    // Update the cache
                    cache.Add(Tuple.Create(filePath, lastWrite, texImage, bitmap));
                    if (cache.Count == CacheSize)
                    {
                        cache.RemoveAt(0);
                    }

                    return(bitmap);
                }
            }
            catch (InvalidOperationException)
            {
                return(null);
            }
            catch (TextureToolsException)
            {
                return(null);
            }
        }
コード例 #10
0
        public static ResultStatus ImportAndSaveTextureImage(UFile sourcePath, string outputUrl, TextureAsset textureAsset, TextureConvertParameters parameters, bool separateAlpha, CancellationToken cancellationToken, Logger logger)
        {
            var assetManager = new AssetManager();

            using (var texTool = new TextureTool())
                using (var texImage = texTool.Load(sourcePath))
                {
                    // Apply transformations
                    texTool.Decompress(texImage);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    // Resize the image
                    if (textureAsset.IsSizeInPercentage)
                    {
                        texTool.Rescale(texImage, textureAsset.Width / 100.0f, textureAsset.Height / 100.0f, Filter.Rescaling.Lanczos3);
                    }
                    else
                    {
                        texTool.Resize(texImage, (int)textureAsset.Width, (int)textureAsset.Height, Filter.Rescaling.Lanczos3);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    // texture size is now determined, we can cache it
                    var textureSize = new Int2(texImage.Width, texImage.Height);

                    // Check that the resulting texture size is supported by the targeted graphics profile
                    if (!TextureSizeSupported(textureAsset.Format, parameters.GraphicsPlatform, parameters.GraphicsProfile, textureSize, textureAsset.GenerateMipmaps, logger))
                    {
                        return(ResultStatus.Failed);
                    }


                    // Apply the color key
                    if (textureAsset.ColorKeyEnabled)
                    {
                        texTool.ColorKey(texImage, textureAsset.ColorKeyColor);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Pre-multiply alpha
                    if (textureAsset.PremultiplyAlpha)
                    {
                        texTool.PreMultiplyAlpha(texImage);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Generate mipmaps
                    if (textureAsset.GenerateMipmaps)
                    {
                        texTool.GenerateMipMaps(texImage, Filter.MipMapGeneration.Box);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Convert/Compress to output format
                    // TODO: Change alphaFormat depending on actual image content (auto-detection)?
                    var outputFormat = DetermineOutputFormat(textureAsset.Format, textureAsset.Alpha, parameters.Platform, parameters.GraphicsPlatform, parameters.GraphicsProfile, textureSize, texImage.Format);
                    texTool.Compress(texImage, outputFormat, (TextureConverter.Requests.TextureQuality)parameters.TextureQuality);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Save the texture
                    if (separateAlpha)
                    {
                        TextureAlphaComponentSplitter.CreateAndSaveSeparateTextures(texTool, texImage, outputUrl, textureAsset.GenerateMipmaps);
                    }
                    else
                    {
                        using (var outputImage = texTool.ConvertToParadoxImage(texImage))
                        {
                            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                            {
                                return(ResultStatus.Cancelled);
                            }

                            assetManager.Save(outputUrl, outputImage);

                            logger.Info("Compression successful [{3}] to ({0}x{1},{2})", outputImage.Description.Width, outputImage.Description.Height, outputImage.Description.Format, outputUrl);
                        }
                    }
                }

            return(ResultStatus.Successful);
        }
コード例 #11
0
        public static ResultStatus ImportAndSaveTextureImage(UFile sourcePath, string outputUrl, TextureAsset textureAsset, TextureConvertParameters parameters, CancellationToken cancellationToken, Logger logger)
        {
            var assetManager = new AssetManager();

            using (var texTool = new TextureTool())
                using (var texImage = texTool.Load(sourcePath, textureAsset.SRgb))
                {
                    // Apply transformations
                    texTool.Decompress(texImage, textureAsset.SRgb);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    var fromSize   = new Size2(texImage.Width, texImage.Height);
                    var targetSize = new Size2((int)textureAsset.Width, (int)textureAsset.Height);

                    // Resize the image
                    if (textureAsset.IsSizeInPercentage)
                    {
                        targetSize = new Size2((int)(fromSize.Width * (float)textureAsset.Width / 100.0f), (int)(fromSize.Height * (float)textureAsset.Height / 100.0f));
                    }

                    // Find the target size
                    targetSize = FindBestTextureSize(textureAsset.Format, parameters.GraphicsPlatform, parameters.GraphicsProfile, fromSize, targetSize, textureAsset.GenerateMipmaps, logger);

                    // Resize the image only if needed
                    if (targetSize != fromSize)
                    {
                        texTool.Resize(texImage, targetSize.Width, targetSize.Height, Filter.Rescaling.Lanczos3);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }

                    // texture size is now determined, we can cache it
                    var textureSize = new Int2(texImage.Width, texImage.Height);

                    // Apply the color key
                    if (textureAsset.ColorKeyEnabled)
                    {
                        texTool.ColorKey(texImage, textureAsset.ColorKeyColor);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Pre-multiply alpha
                    if (textureAsset.PremultiplyAlpha)
                    {
                        texTool.PreMultiplyAlpha(texImage);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Generate mipmaps
                    if (textureAsset.GenerateMipmaps)
                    {
                        var boxFilteringIsSupported = texImage.Format != PixelFormat.B8G8R8A8_UNorm_SRgb || (IsPowerOfTwo(textureSize.X) && IsPowerOfTwo(textureSize.Y));
                        texTool.GenerateMipMaps(texImage, boxFilteringIsSupported? Filter.MipMapGeneration.Box: Filter.MipMapGeneration.Linear);
                    }

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Convert/Compress to output format
                    // TODO: Change alphaFormat depending on actual image content (auto-detection)?
                    var outputFormat = DetermineOutputFormat(textureAsset, parameters, textureSize, texImage.Format, parameters.Platform, parameters.GraphicsPlatform, parameters.GraphicsProfile);
                    texTool.Compress(texImage, outputFormat, (TextureConverter.Requests.TextureQuality)parameters.TextureQuality);

                    if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                    {
                        return(ResultStatus.Cancelled);
                    }


                    // Save the texture
                    if (parameters.SeparateAlpha)
                    {
                        //TextureAlphaComponentSplitter.CreateAndSaveSeparateTextures(texTool, texImage, outputUrl, textureAsset.GenerateMipmaps);
                    }
                    else
                    {
                        using (var outputImage = texTool.ConvertToParadoxImage(texImage))
                        {
                            if (cancellationToken.IsCancellationRequested) // abort the process if cancellation is demanded
                            {
                                return(ResultStatus.Cancelled);
                            }

                            assetManager.Save(outputUrl, outputImage.ToSerializableVersion());

                            logger.Info("Compression successful [{3}] to ({0}x{1},{2})", outputImage.Description.Width, outputImage.Description.Height, outputImage.Description.Format, outputUrl);
                        }
                    }
                }

            return(ResultStatus.Successful);
        }