public float GetTextureStageStateSingle(int stage, TextureStageStates state) { throw new NotImplementedException(); }
public int GetTextureStageStateInt32(int stage, TextureStageStates state) { throw new NotImplementedException(); }
public bool GetTextureStageStateBoolean(int stage, TextureStageStates state) { throw new NotImplementedException(); }
public void SetTextureStageState(int stage, TextureStageStates state, int value) { throw new NotImplementedException(); }