private void TileSelected(object sender, EventArgs e) { if (tileList.SelectedItems.Count > 0) { selectedTile = (tileList.SelectedItems[0] as TileItem).tile; } }
public void LoadFrom(string filename) { this.filename = filename; PrismMap map = PrismFile.LoadMapFrom(filename); textureSetList.Clear(); rootLayer.Nodes.Clear(); Dictionary <PrismTexture.Tile, TextureSet.Tile> tileList = new Dictionary <PrismTexture.Tile, TextureSet.Tile>(); foreach (PrismTexture t in map.Textures) { TextureSet set = new TextureSet(t.Name, t.Bitmap); foreach (PrismTexture.Tile tile in t.Tiles) { TextureSet.Tile newTile = new TextureSet.Tile(tile.Name, set, tile.UV); tileList.Add(tile, newTile); set.AddTile(newTile); } CreateTextureSet(set); } rootLayer = new LayerNode(map.RootLayerNode, tileList, this); }
public EMesh(TextureSet.Tile t, Layer l, Editor e) : this(l, e) { if (t != null) { Tile = t; previewModel.Texture = t.Texture; } }
TileItem FindTileItem(TextureSet.Tile t) { foreach (TileItem ti in tileList.Items) { if (ti.tile == t) { return(ti); } } return(null); }
protected void AddButtonClicked(object caller, EventArgs a) { if (filledUV.Size.IsEmpty) { return; } TextureSet.Tile t = new TextureSet.Tile("Untitled", item.TextureSet, filledUV); item.TextureSet.AddTile(t); ListViewItem newItem = tileList.Items.Add(new TileItem(t)); newItem.BeginEdit(); }
protected void TileNameChanged(object caller, LabelEditEventArgs a) { if (a.Label == null) { return; } TileItem item = (TileItem)tileList.Items[a.Item]; TextureSet.Tile t = item.Tile; t.Name = a.Label; tileList.SelectedItems.Clear(); item.Selected = true; }
public void AddTile(TextureSet.Tile t) { TextureItem ti = FindTextureItem(t.TextureSet); if (ti != null) { tileList.LargeImageList.Images.Add(currentImageIndex.ToString(), t.TileBitmap); TileItem newItem = new TileItem(t, currentImageIndex); ti.AddTileItem(newItem); if (ti.Selected) { tileList.Items.Add(newItem); } currentImageIndex++; } }
void UpdateMesh() { MeshDesign design = Program.meshDesigner.CurrentDesign; if (design.Tile == null) { selectModel.Texture = null; } else { TextureSet.Tile tile = design.Tile; SYS.RectangleF rect = tile.UV; selectModel.VertexUV = new Vector2[] { new Vector2(rect.X, rect.Y), new Vector2(rect.X + rect.Width, rect.Y), new Vector2(rect.X + rect.Width, rect.Y + rect.Height), new Vector2(rect.X, rect.Y + rect.Height) }; selectModel.Texture = tile.Texture; } }
public TileItem(TextureSet.Tile t, int imageIndex) : base(t.Name) { this.tile = t; this.ImageKey = imageIndex.ToString(); }
public void RemoveTile(TextureSet.Tile t) { RemoveTile(FindTileItem(t)); }
public TileItem(TextureSet.Tile tile) : base(tile.Name) { this.tile = tile; }
public MeshDesign(Color color) { this.type = DesignType.Color; this.tile = null; this.color = color; }
public MeshDesign(TextureSet.Tile tile) { this.type = DesignType.Tile; this.tile = tile; this.color = Color.White; }
public EMesh(SYS.RectangleF rectangle, TextureSet.Tile t, Layer l, Editor e) : this(t, l, e) { SetVertexPosition(rectangle); }