コード例 #1
0
 public ColladaOptions()
 {
     this.Shaders         = new Dictionary <string, List <Shader> >();
     this.TextureFilter   = TextureFilter.CreateLinearMipmapped(SharpDX.Direct3D11.TextureAddressMode.Wrap);
     this.ShadowMapFilter = TextureFilter.CreatePCF();
 }