public override void OnRebuild(VoidPtr address, int length, bool force) { PLT0v1 *header = (PLT0v1 *)address; *header = new PLT0v1(Palette.Entries.Length, _format); TextureConverter.EncodePalette(address + 0x40, Palette, _format); }
protected internal override void OnRebuild(VoidPtr address, int length, bool force) { TextureConverter.EncodePalette(address, Palette, _format); }