//------------------------------------------------------------------------- // METHOD DEFINITIONS //------------------------------------------------------------------------- void Awake() { // scale and position start and exit button StartButton.SetScale(0.5f); float w = StartButton.GetWidth(); float x = (Screen.width - w - 120); float y = Screen.height / 3.0f; StartButton.SetPosition(new Vector2(x, y)); ExitButton.SetScale(0.5f); w = ExitButton.GetWidth(); float h = ExitButton.GetHeight(); x = (Screen.width - w - 120); y += h; ExitButton.SetPosition(new Vector2(x, y)); // set the fader for the buttons buttonFader_ = new Fader(0.0f, 2.0f, 0.5f); backgFader_ = new Fader(0.0f, 5.0f, 5.0f); musicFader_ = new Fader(0.0f, 3.0f, 3.0f); // set buttons unclickable in the beginning StartButton.SetIsClickable(false); ExitButton.SetIsClickable(false); }