コード例 #1
0
 public override void OnInspectorGUI()
 {
     if (Application.isPlaying)
     {
         if (GUILayout.Button("Update Attributes"))
         {
             TextureAttributes t = (TextureAttributes)serializedObject.targetObject;
             t.ForceUpdateTexture();
         }
     }
     DrawDefaultInspector();
 }