コード例 #1
0
        public static bool ExportTexture2D(AssetItem item, string exportPath, string format)
        {
            var         converter = new Texture2DConverter((Texture2D)item.Asset);
            ImageFormat dstFormat = ImageFormat.Png;

            if (format == "recommanded" || format == "png")
            {
                format    = "png";
                dstFormat = ImageFormat.Png;
            }
            var oriPath        = item.Asset.assetsFile.originalPath;
            var exportFullName = exportPath + Path.GetFileNameWithoutExtension(oriPath) + "." + format;

            if (format != "original")
            {
                var bitmap = converter.ConvertToBitmap(true);
                if (bitmap == null)
                {
                    return(false);
                }
                bitmap.Save(exportFullName, dstFormat);
                bitmap.Dispose();
                return(true);
            }
            else
            {
                File.WriteAllBytes(exportFullName, converter.ConvertToContainer());
                return(true);
            }
        }
コード例 #2
0
ファイル: Exporter.cs プロジェクト: Johance2/AssetStudio
        public static bool ExportTexture2D(AssetItem item, string exportPathName)
        {
            var m_Texture2D = new Texture2D(item.reader, true);

            if (m_Texture2D.image_data == null || m_Texture2D.image_data.Length == 0)
            {
                return(false);
            }
            var converter      = new Texture2DConverter(m_Texture2D);
            var convertTexture = (bool)Properties.Settings.Default["convertTexture"];

            if (convertTexture)
            {
                var bitmap = converter.ConvertToBitmap(true);
                if (bitmap == null)
                {
                    return(false);
                }
                ImageFormat format = null;
                var         ext    = (string)Properties.Settings.Default["convertType"];
                switch (ext)
                {
                case "BMP":
                    format = ImageFormat.Bmp;
                    break;

                case "PNG":
                    format = ImageFormat.Png;
                    break;

                case "JPEG":
                    format = ImageFormat.Jpeg;
                    break;
                }
                var exportFullName = exportPathName + item.Text + "." + ext.ToLower();
                if (ExportFileExists(exportFullName))
                {
                    return(false);
                }
                bitmap.Save(exportFullName, format);
                bitmap.Dispose();
                return(true);
            }
            else
            {
                var exportFullName = exportPathName + item.Text + converter.GetExtensionName();
                if (ExportFileExists(exportFullName))
                {
                    return(false);
                }
                File.WriteAllBytes(exportFullName, converter.ConvertToContainer());
                return(true);
            }
        }
コード例 #3
0
        private void RunDownload()
        {
            if (!Directory.Exists(txt_Save.Text + "Unity3D"))
            {
                Directory.CreateDirectory(txt_Save.Text + "Unity3D");
            }

            List <DownloadInfo> list = new List <DownloadInfo>();
            string Extension         = (chb_Unity3d.Checked ? ".unity3d" : "");

            string[] FileList = lib_File.Items.Cast <string>().ToArray();
            string   Url;

            if (rdb_ST.Checked)
            {
                Url = "http://img.wcproject.so-net.tw/assets/469/";
            }
            else if (rdb_SJ.Checked)
            {
                Url = "http://i.wcat.colopl.jp/assets/2018/";
            }
            else if (rdb_SK.Checked)
            {
                Url = "http://i-wcat-colopl-kr.akamaized.net/assets/465/";
            }
            else if (rdb_tennis.Checked)
            {
                Url = "http://i-tennis-colopl-jp.akamaized.net/asset_bundle/";
            }
            else
            {
                Url = txt_URL.Text;
            }

            if (rdb_tennis.Checked && RB_A.Checked)
            {
                Url += "android/0.0.1/";
            }
            else if (rdb_tennis.Checked && RB_I.Checked)
            {
                Url += "ios/0.0.1/";
            }
            else if (!rdb_Custom.Checked && RB_A.Checked)
            {
                Url += "a/";
            }
            else if (!rdb_Custom.Checked && RB_I.Checked)
            {
                Url += "i/";
            }

            SetProgressBarValue(0, PB_TotalFile);
            tbManager.SetProgressValue(0, FileList.Length);
            tbManager.SetProgressState(TaskbarProgressBarState.Normal);

            foreach (string fileName in FileList)
            {
                if (fileName == "" || fileName.Substring(0, 1) == "'" || !fileName.ComparisonFileName())
                {
                    DelListBox(fileName.ToString(), lib_File);
                }
                else
                {
                    string       urlAddress = Url + fileName + Extension + "?r=" + DateTime.Now.ToFileTime().ToString();
                    DownloadInfo info       = new DownloadInfo(urlAddress, txt_Save.Text, this, fileName + ".unity3d");
                    list.Add(info);
                    info.StartDownload();
                }
            }

            list.ForEach(delegate(DownloadInfo item)
            {
                SetToolStripLabelText("下載中 (" + (PB_TotalFile.Value * 100.0 / list.Count).ToString("0.0") + "%)", lab_Status);
                while (!item.IsDone)
                {
                    if (!isWorking)
                    {
                        if (item.WC != null)
                        {
                            item.WC.CancelAsync();
                        }
                        break;
                    }
                    SetLabelText("下載檔案: " + item.FileName, lab_Download);
                    SetLabelText(string.Format("{0} KB / {1} KB", item.KBytesReceived.ToString("0.0"), item.TotalKBytesToReceive.ToString("0.0")), lab_Speed);
                    SetProgressBarValue(item.KBytesReceived, PB_SingleFile);
                    SetProgressBarMaxValue(item.TotalKBytesToReceive, PB_SingleFile);
                    Thread.Sleep(500);
                }
                if (item.IsCancelled)
                {
                    AddListBoxItem(Path.GetFileNameWithoutExtension(item.FileName), lib_Error);
                }
                else if (item.Error != "")
                {
                    AddListBoxItem(Path.GetFileNameWithoutExtension(item.FileName), lib_Error);
                }
                SetProgressBarValue(PB_TotalFile.Value + 1, PB_TotalFile);
                SetToolStripLabelText("錯誤檔案數: " + lib_Error.Items.Count.ToString(), lab_ErrorItem);
                SetToolStripLabelText("已下載數: " + PB_TotalFile.Value, lab_DownItem);
                DelListBox(Path.GetFileNameWithoutExtension(item.FileName), lib_File);
                tbManager.SetProgressValue(PB_TotalFile.Value, FileList.Length);
            });

            list.Clear();
            SetProgressBarValue(0, PB_SingleFile);
            SetProgressBarMaxValue(0, PB_SingleFile);
            SetLabelText("0 KB / 0 KB", lab_Speed);
            if (extFile.Count != 0)
            {
                SetToolStripLabelText("檔案數: " + extFile.Count, lab_Item);
                SetProgressBarValue(0, PB_TotalFile);
                SetProgressBarMaxValue(extFile.Count, PB_TotalFile);

                SetToolStripLabelText("載入資料中", lab_Status);
                assetsManager.LoadFolder(txt_Save.Text + "Unity3D");

                SetToolStripLabelText("解包中", lab_Status);
                Parallel.ForEach(assetsManager.assetsFileList, (item) =>
                {
                    string fileName = Path.GetFileNameWithoutExtension(item.originalPath);
                    if (!extFile.Contains(fileName + ".unity3d"))
                    {
                        return;
                    }

                    bool Export = true;
                    if (TSM_UnPrefab.Checked && TSM_Exclude.Text != "")
                    {
                        foreach (string item2 in TSM_Exclude.Text.Split(new char[] { ',' }))
                        {
                            if (fileName.ToLower().Contains(item2.ToLower()))
                            {
                                Export = false; break;
                            }
                        }
                    }

                    if (Export)
                    {
                        SetToolStripLabelText("解包: " + fileName, lab_Execute);
                        foreach (var item2 in item.m_Objects)
                        {
                            string SavePath = "";
                            ObjectReader OR = new ObjectReader(item.reader, item, item2);
                            switch (OR.type)
                            {
                            case ClassIDType.Texture2D:
                                SavePath = txt_Save.Text + "Texture\\";
                                if (File.Exists(SavePath + fileName + ".png"))
                                {
                                    return;
                                }

                                if (!Directory.Exists(SavePath))
                                {
                                    Directory.CreateDirectory(SavePath);
                                }
                                var m_Texture2D = new Texture2D(OR);
                                var converter   = new Texture2DConverter(m_Texture2D);
                                var bitmap      = converter.ConvertToBitmap(true);
                                if (bitmap != null)
                                {
                                    if (fileName.StartsWith("Card"))
                                    {
                                        if (!fileName.Contains("std") && !fileName.EndsWith("w_png") && (bitmap.Width == 1024 && bitmap.Height == 1024))
                                        {
                                            bitmap = bitmap.ResizeImage(1024, 1331);
                                        }
                                    }
                                    else if (fileName.StartsWith("Location"))
                                    {
                                        if (bitmap.Width == 512 && bitmap.Height == 512)
                                        {
                                            bitmap = bitmap.ResizeImage(768, 512);
                                        }
                                        else if (bitmap.Width == 1024 && bitmap.Height == 1024)
                                        {
                                            bitmap = bitmap.ResizeImage(1536, 1024);
                                        }
                                    }
                                    else if (fileName.Contains("loginBonus_bg") && (bitmap.Width == 1024 && bitmap.Height == 1024))
                                    {
                                        bitmap = bitmap.ResizeImage(1024, 1536);
                                    }

                                    bitmap.Save(SavePath + fileName + ".png", ImageFormat.Png);
                                    bitmap.Dispose();
                                }

                                m_Texture2D = null;
                                break;

                            case ClassIDType.AudioClip:
                                SavePath = txt_Save.Text + "Audio\\";

                                if (fileName.StartsWith("Sound_Voice"))
                                {
                                    string[] path    = fileName.Split(new char[] { '_' });
                                    string finalPath = "";
                                    for (int i = 0; i < path.Length - 2; i++)
                                    {
                                        finalPath += path[i] + "_";
                                    }
                                    SavePath += finalPath.Remove(finalPath.Length - 1) + "\\";
                                }

                                if (!Directory.Exists(SavePath))
                                {
                                    Directory.CreateDirectory(SavePath);
                                }

                                AudioClip m_AudioClip  = new AudioClip(OR);
                                var audioClipConverter = new AudioClipConverter(m_AudioClip);

                                if (audioClipConverter.IsFMODSupport)
                                {
                                    byte[] m_AudioData = audioClipConverter.ConvertToWav();
                                    File.WriteAllBytes(SavePath + fileName + ".wav", m_AudioData);
                                }
                                else
                                {
                                    byte[] m_AudioData = m_AudioClip.m_AudioData.Value;
                                    File.WriteAllBytes(SavePath + fileName + audioClipConverter.GetExtensionName(), m_AudioData);
                                }

                                m_AudioClip = null;
                                break;

                            case ClassIDType.TextAsset:
                                SavePath = txt_Save.Text + "Text\\";
                                if (!Directory.Exists(SavePath))
                                {
                                    Directory.CreateDirectory(SavePath);
                                }
                                TextAsset TA = new TextAsset(OR);
                                File.WriteAllBytes(SavePath + fileName + ".txt", TA.m_Script);
                                TA = null;
                                break;
                            }
                        }
                    }
                    else
                    {
                        string SavePath = txt_Save.Text + "Unity3D\\";
                        if (!Directory.Exists(SavePath))
                        {
                            Directory.CreateDirectory(SavePath);
                        }
                        SetToolStripLabelText("略過: " + fileName, lab_Execute);
                        File.Move(item.originalPath, SavePath + fileName + ".unity3d");
                    }

                    SetProgressBarValue(PB_TotalFile.Value + 1, PB_TotalFile);
                    tbManager.SetProgressValue(PB_TotalFile.Value, extFile.Count);
                    SetToolStripLabelText("已解包數: " + PB_TotalFile.Value, lab_DownItem);
                });

                assetsManager.Clear();
                extFile.Clear();
                GC.Collect();
            }

            SW.Stop();
            timer1.Stop();
            SetLabelText("下載檔案:無", lab_Download);
            SetToolStripLabelText("等待中", lab_Status);
            Work_Event(false);
            tbManager.SetProgressState(TaskbarProgressBarState.NoProgress);
            Invoke(new Action(delegate { Text = "清單檔案下載器 "; }));
            if (Program.autoClose)
            {
                Environment.Exit(1);
            }
            if (lib_Error.Items.Count <= 0)
            {
                SetButtonEnable(false, btn_Save_Error);
            }
            Environment.ExitCode = 1;
            MessageBox.Show("下載完成");
        }
コード例 #4
0
        public static Bitmap GetCardArt(Card card)
        {
            var texture2DConverter = new Texture2DConverter(_loadedAssets[$"{card.CardArt}_AIF"]);

            return(texture2DConverter.ConvertToBitmap(true));
        }
コード例 #5
0
ファイル: Exporter.cs プロジェクト: xa8et67/AssetStudio
        public static bool ExportTexture2D(AssetItem item, string exportPathName)
        {
            var converter      = new Texture2DConverter((Texture2D)item.Asset);
            var convertTexture = (bool)Properties.Settings.Default["convertTexture"];

            if (convertTexture)
            {
                var bitmap = converter.ConvertToBitmap(true);
                if (bitmap == null)
                {
                    return(false);
                }
                ImageFormat format = null;
                var         ext    = (string)Properties.Settings.Default["convertType"];
                bool        tga    = false;
                switch (ext)
                {
                case "BMP":
                    format = ImageFormat.Bmp;
                    break;

                case "PNG":
                    format = ImageFormat.Png;
                    break;

                case "JPEG":
                    format = ImageFormat.Jpeg;
                    break;

                case "TGA":
                    tga = true;
                    break;
                }
                var exportFullName = exportPathName + item.Text + "." + ext.ToLower();
                if (ExportFileExists(exportFullName))
                {
                    return(false);
                }
                if (tga)
                {
                    var file = new TGA(bitmap);
                    file.Save(exportFullName);
                }
                else
                {
                    bitmap.Save(exportFullName, format);
                }
                bitmap.Dispose();
                return(true);
            }
            else
            {
                var exportFullName = exportPathName + item.Text + converter.GetExtensionName();
                if (ExportFileExists(exportFullName))
                {
                    return(false);
                }
                File.WriteAllBytes(exportFullName, converter.ConvertToContainer());
                return(true);
            }
        }