public void DrawTexturePart(Texture texture,Rect dstRect,Rect srcRect,int rotation) { _canvasDrawTexturePart(ptr, texture.GetInternalPtr(), dstRect, srcRect, rotation); }
public void DrawTextureFull(Texture texture, Rect dstRect, int rotationAngle) { _canvasDrawTextureFull(ptr, texture.GetInternalPtr(), dstRect, rotationAngle); }