public void TestWriteAfterDisposeShouldNotThrow() { var target = new TextWriterTraceListener(_stream); target.Dispose(); target.WriteLine(TestMessage); target.Write(TestMessage); target.Flush(); }
public void TestWriteLine() { using (var target = new TextWriterTraceListener(_stream)) { target.WriteLine(TestMessage); } string expected = TestMessage + Environment.NewLine; Assert.Contains(expected, File.ReadAllText(_fileName)); }
private void TraceBejegyzes(string msg) { myListener.WriteLine("-" + DateTime.Now + ": " + msg); myListener.Flush(); myListener.Close(); }
public override void WriteLine(string message) { textTraceListener.WriteLine(message); }
public static void EmptyLine() => _textWriterTraceListener.WriteLine("");
/// <summary> /// Debug message - with format /// </summary> /// <param name="strFormat">String format</param> /// <param name="args">Parameter list</param> public virtual void Debug(string strFormat, params object[] args) { StringBuilder msgDebug = new StringBuilder(); try { lock (debugListener) { if (debugListener != null) { if (debugEnabled) { msgDebug.Append(GetMessage(Priority.DEBUG, "")); if (this.GetParamCount(strFormat) != 0) { msgDebug.AppendFormat(strFormat, args); } else { msgDebug.Append(strFormat); } debugListener.WriteLine(msgDebug.ToString()); debugListener.Flush(); } } } } catch (Exception) { debugListener = null; } }
/// <summary> /// Write a new entry to the application log file. /// </summary> /// <param name="format"></param> /// <param name="args"></param> public static void Log(string format, params object[] args) { listener.WriteLine("[" + DateTime.Now + "] " + string.Format(format, args)); }
private void TraceBejegyzes(string msg) { myListener.WriteLine("Tagsági okiratok rögzítése - " + DateTime.Now + ": " + msg); myListener.Flush(); myListener.Close(); }
public void WriteLineToLog(string str) { traceLog.WriteLine(str); }
public void WriteLineToLog(string str) { debugLog.WriteLine(str); }
// Update is called once per frame void LateUpdate() { if (VRCenter.VRPresent) { Quaternion quatRot = VRCenter.rotation; Vector3 vecPos = VRCenter.position; Vector3 currHeadRot = headTransform.localRotation.eulerAngles; // output to listener //float scale = 0.1f; Vector3 optionalRigPosOffset = new Vector3(0, 0, 1); Vector3 optionalRigRotation = new Vector3(0, 180, 0); Vector3 recRigPosOffset = new Vector3(0, 0.055f, 0.1f); rotationNeeded = quatRot.eulerAngles; positionNeeded = vecPos; //camFindTransform.localPosition = -positionNeeded + (recRigPosOffset)/scale; //spineTransform.localRotation = Quaternion.Euler(Mathf.Atan(positionNeeded.z / distSpineToHead) / Mathf.PI * 180.0f, spineTransform.localRotation.eulerAngles.y, Mathf.Atan(positionNeeded.x / distSpineToHead) / Mathf.PI * 180.0f); riftZ = positionNeeded.z; riftY = positionNeeded.y + distHipsToHead; h = Mathf.Abs(distHipsToNeck - riftY); k = riftY - h - distHipsToSpine; p = Mathf.Sqrt(Mathf.Abs(Mathf.Pow(distSpineToNeck, 2) - Mathf.Pow(k, 2))); q = riftZ - p; //UnityEngine.Debug.Log("h: " + h + ", k: " + k + ", p: " + p + ", q: " + q ); //UnityEngine.Debug.Log("vecposz: " + vecPos.z); rotSpine = Mathf.Acos(k / distSpineToNeck) * Mathf.Rad2Deg; rotNeck = Mathf.Atan2(q, h) * Mathf.Rad2Deg; //UnityEngine.Debug.Log("spine: " + rotSpine); //UnityEngine.Debug.Log("neck: " + rotNeck); //spineTransform.localRotation = Quaternion.Euler(new Vector3(/*spineTransform.localRotation.eulerAngles.x*/0, spineTransform.localRotation.eulerAngles.y, rotSpine/* - 90*/)); //neckTransform.localRotation = Quaternion.Euler(new Vector3(rotNeck + 90, neckTransform.localRotation.eulerAngles.y, neckTransform.localRotation.eulerAngles.z)); // Possibly subtract/add sum of above rotations to headTransform cameraRigTransform.localRotation = Quaternion.Euler(-rotationNeeded /*+ optionalRigRotation*/); rotationNeeded.Set(rotationNeeded.x, rotationNeeded.y /*- rotNeck - rotSpine*/, rotationNeeded.z); headTransform.localRotation = Quaternion.Euler(/*initHeadRot +*/ currHeadRot + rotationNeeded); //cameraRigTransform.localPosition = -positionNeeded /*+ optionalRigPosOffset*/ + recRigPosOffset; //cameraRigTransform.localPosition = rigPos; //UnityEngine.Debug.Log(distSpineToHead); //UnityEngine.Debug.Log("HeadPos: " + vecPos); if (logging) { listener.WriteLine("HeadRotQuat: " + quatRot + ", HeadRotAngles: " + quatRot.eulerAngles); listener.WriteLine("HeadPos: " + vecPos); listener.WriteLine("CamRotQuat: " + cameraTransform.localRotation + ", CamRotAngles: " + cameraTransform.localRotation.eulerAngles); listener.WriteLine("CamPos: " + cameraTransform.localPosition); listener.WriteLine("spineRotQuat: " + spineTransform.localRotation + ", spineRotAngles: " + spineTransform.localRotation.eulerAngles + ", distSpineToNeck: " + distSpineToNeck); } /*if (Input.GetButtonDown("LeftShoulder")) * { * listener.WriteLine("----Looking Directly Left---"); * }*/ if (Input.GetButtonDown("LeftShoulder") && logging) { listener.WriteLine("----Leaning forward---"); } if (Input.GetButtonDown("LeftShoulder")) { VRCenter.Recenter(); listener.WriteLine("---Recentering InputTracking---"); } } }
public override void Execute() { string tmpPath = Path.Combine(@"E:\Temp\", Guid.NewGuid().ToString()); string uncookPath = Path.Combine(tmpPath, "Uncook"); string uncookLogPath = Path.Combine(tmpPath, "Uncook.txt"); string cookingPath = Path.Combine(tmpPath, "Cooking"); if (!Directory.Exists(tmpPath)) { Directory.CreateDirectory(tmpPath); } if (!Directory.Exists(uncookPath)) { Directory.CreateDirectory(uncookPath); } string modsPath = @"E:\Steam\steamapps\common\The Witcher 3\mods"; string[] mods = new[] { "modHorseDustAndControls", "modNextGenHayStack", "modPiecesofFilth", "modTrissAppearanceOverhaulTattoos", "modCharacterFaces", "modCharacterTextures", "modEyes4Everyone", "modRealisticEyes", "modRealisticEyes_BloodAndWine", "modNewGeraltBoat_v2", "mod4kGrassTextures", "modNewBeautifulGrass", "modTheButcherOfBlaviken1_9Witheyes", "modWolfMedallion_Rounded", "modNoScreenFX", "modE3Flares", "modGeraltCloak", "modAdditionalArmorStands", "modAdditionalStashLocations", "modLampOnBoat_NGB", "modsezonburz", "mod_FixCompleteAnimations", "modHQFacesV3", "modYenneferPubes", "modyenoutfit_v7" }; FileStream uncookLogStream = File.Create(uncookLogPath); TextWriterTraceListener logTracer = new TextWriterTraceListener(uncookLogStream); Trace.Listeners.Add(logTracer); string modName = "mod000_MergedMods"; string cookWorkspacePath = Path.Combine(cookingPath, modName); string cookingMoveLocation = Path.Combine(cookWorkspacePath, modName, "content"); Directory.CreateDirectory(Path.Combine(cookWorkspacePath, modName, "scripts")); Directory.CreateDirectory(cookingMoveLocation); foreach (string mod in mods) { string cookedModPath = Path.Combine(modsPath, mod); string modContentPath = Path.Combine(cookedModPath, "content"); Console.WriteLine("[UNCOOKING :: " + mod); string uncookModPath = Path.Combine(uncookPath, mod); // var uncookModPathContent = Path.Combine(uncookModPath, "content"); if (!Directory.Exists(uncookModPath)) { Directory.CreateDirectory(uncookModPath); } Process process = new Process() { StartInfo = new ProcessStartInfo() { WorkingDirectory = Path.GetFullPath(Path.Combine(@"E:\Modding\TheWitcher3\ModKit", "bin/x64")), FileName = Path.Combine(Path.GetFullPath(Path.Combine(@"E:\Modding\TheWitcher3\ModKit", "bin/x64")), "wcc_lite.exe"), Arguments = $"uncook -indir=\"{modContentPath}\" -outdir=\"{uncookModPath}\" -imgfmt=tga", UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, CreateNoWindow = true } }; process.OutputDataReceived += (s, e) => { Console.WriteLine(e.Data); logTracer.WriteLine(e.Data); }; process.ErrorDataReceived += (s, e) => { Console.WriteLine(e.Data); logTracer.WriteLine(e.Data); }; process.Start(); process.BeginOutputReadLine(); process.BeginErrorReadLine(); process.WaitForExit(); Console.WriteLine("[QUICKBMS] :: " + mod); //quickbms.exe - o - f "*.bundle" witcher3.bms $mod_content_folder$ $mod_content_folder$ var bmsFile = @"E:\Modding\TheWitcher3\QuickBMS\witcher3.bms"; foreach (string bundle in Directory.EnumerateFiles(modContentPath, "*.bundle", SearchOption.TopDirectoryOnly)) { Console.WriteLine("[QUICKBMS BUNDLE FILE] :: " + bundle); var process2 = new Process() { StartInfo = new ProcessStartInfo() { WorkingDirectory = Path.GetFullPath(@"E:\Modding\TheWitcher3\QuickBMS"), FileName = Path.Combine(Path.GetFullPath(@"E:\Modding\TheWitcher3\QuickBMS"), "quickbms.exe"), //Arguments = string.Format(@"-o -f \"{}.bundle\" ") Arguments = $"-o \"{bmsFile}\" \"{bundle}\" \"{uncookModPath}\"", UseShellExecute = false, RedirectStandardOutput = true, RedirectStandardError = true, CreateNoWindow = true } }; process2.OutputDataReceived += (s, e) => { Console.WriteLine(e.Data); }; process2.ErrorDataReceived += (s, e) => { Console.WriteLine(e.Data); }; process2.Start(); process2.BeginOutputReadLine(); process2.BeginErrorReadLine(); process2.WaitForExit(); } Console.WriteLine("[MOVING FILES] :: " + mod); foreach (string file in Directory.EnumerateFiles(uncookModPath, "*.*", SearchOption.AllDirectories)) { string newScriptPath = Path.Combine(cookingMoveLocation, file.Replace(uncookModPath, "").Substring(1)); Directory.CreateDirectory(Path.GetDirectoryName(newScriptPath)); if (File.Exists(newScriptPath)) { Console.WriteLine("[IGNORED]" + newScriptPath); } else { try { File.Copy(file, newScriptPath, false); } catch { } } } } Trace.Flush(); uncookLogStream.Close(); Process.Start("explorer.exe", uncookPath); Console.WriteLine("Job done!"); Console.ReadLine(); string gamePath = @"E:\Steam\steamapps\common\The Witcher 3"; Command.Execute(new CookCommand(), new[] { "--cook", gamePath, @"E:\Modding\TheWitcher3\ModKit", cookWorkspacePath }); Console.WriteLine("Job done 2!"); Console.ReadLine(); Directory.Delete(tmpPath, true); //var process = new Process() //{ // StartInfo = new ProcessStartInfo() // { // WorkingDirectory = modKitPath, // FileName = "wcc_lite.exe", // Arguments = $"uncook -indir=\"{modPath}\" -outdir=\"{uncookPath}\" -imgfmt={textureFormat}" // } //}; }