コード例 #1
0
    void Start()
    {
        languagecontrol = FindObjectOfType <LanguageController>();
        data            = languagecontrol.DataFile();
        navigation      = FindObjectOfType <NavScripts>();
        textshowhide    = FindObjectOfType <TextShowHide>();

        //GameObject clickTextObject = GameObject.Find("ClickWeightText");
        //Text ClickWeightText = GameObject.Find("ClickWeightText")?.GetComponent<Text>();
        Text homeText   = GameObject.Find("homeText")?.GetComponent <Text>();
        Text replayText = GameObject.Find("replayText")?.GetComponent <Text>();
        Text helpText   = GameObject.Find("helpText")?.GetComponent <Text>();

        //Debug.Log(helpText);
        // Debug.Log("childCount: "+GameObject.Find("NavButtons")?.GetComponent<Transform>().childCount);

        //componentsArray = new Text[] {ClickWeightText, homeText, replayText };
        componentsArray = new Text[] { homeText, replayText, helpText };

        string[] objNames = { "homeText", "replayText", "helpText" };

        objectNames = new List <string>(objNames);

        homeText.text   = data.SelectNodes("/strings/" + "string[@id='homeText']")[0].InnerText.ToString();
        replayText.text = data.SelectNodes("/strings/" + "string[@id='replayText']")[0].InnerText.ToString();

        // textshowhide.hideText(clickTextObject);
        navigation.ShowHideNav(false);
    }
コード例 #2
0
    void Start()
    {
        languagecontrol = FindObjectOfType <LanguageController>();
        navigation      = FindObjectOfType <NavScripts>();
        textshowhide    = FindObjectOfType <TextShowHide>();

        GameObject clickTextObject = GameObject.Find("ClickWeightText");
        Text       ClickWeightText = GameObject.Find("ClickWeightText")?.GetComponent <Text>();
        Text       homeText        = GameObject.Find("homeText")?.GetComponent <Text>();
        Text       replayText      = GameObject.Find("replayText")?.GetComponent <Text>();

        // Debug.Log("childCount: "+GameObject.Find("NavButtons")?.GetComponent<Transform>().childCount);

        componentsArray = new Text[] { ClickWeightText, homeText, replayText };

        string[] objNames = { "ClickWeightText", "homeText", "replayText" };

        objectNames = new List <string>(objNames);

        textshowhide.hideText(clickTextObject);
        navigation.ShowHideNav(false);
    }