public void PrintMainMenu() { string[] mainMenu = new string[] { "MAIN MENU", "Create new character", "Show characters", "Quit" }; TextOutputHelper.FramePattern(); TextOutputHelper.MenuPrinter(mainMenu); TextOutputHelper.BottomFramePattern(); PrintMainMenuChoices(Console.ReadKey().KeyChar.ToString()); }
public void DrawSplash() { List <string> splashText = new List <string>() { { " _____ _____ _____ _____ _ _ _ " }, { " | __ \\ | __ \\ / ____| / ____|(_) | | | | " }, { " | |__) || |__) || | __ | (___ _ _ __ ___ _ _ | | __ _ | |_ ___ _ __ " }, { " | _ / | ___/ | | |_ | \\___ \\ | || '_ ` _ \\ | | | || | / _` || __|/ _ \\ | '__|" }, { " | | \\ \\ | | | |__| | ____) || || | | | | || |_| || || (_| || |_| (_) || | " }, { " |_| \\_\\|_| \\_____| |_____/ |_||_| |_| |_| \\__,_||_| \\__,_| \\__|\\___/ |_|" } }; TextOutputHelper.WriteMultilineInCenter(splashText, ConsoleColor.DarkGreen); TextOutputHelper.SetOffset((Console.WindowWidth / 2) - 2, Console.WindowHeight - 5); TextOutputHelper.UnderlinedText("PLAY", false); Console.ReadKey(); Console.Clear(); }