void MakeExtendedHelp(string[] desc) { extendedHelp = new TextGroupWidget(game, desc.Length, extendedHelpFont, null, Anchor.Centre, Anchor.Centre); extendedHelp.Init(); for (int i = 0; i < desc.Length; i++) { extendedHelp.SetText(i, desc[i]); } for (int i = 0; i < desc.Length; i++) { extendedHelp.Textures[i].X1 = extendedHelp.X; } tableWidth = extendedHelp.Width; tableHeight = extendedHelp.Height; extendedHelp.MoveTo(extendedHelp.X, extHelpY + tableHeight / 2); }