protected override void Start() { if (!Application.isPlaying) { return; } m_animation_manager.OnStart(); }
protected override void Awake() { base.Awake(); if (m_animation_manager == null) { m_animation_manager = new TextFxAnimationManager(); } m_animation_manager.SetParentObjectReferences(gameObject, transform, this); if (!Application.isPlaying) { return; } m_animation_manager.OnStart(); }