コード例 #1
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 public KeyboardTextEditorEventHandler(TextElement textElement, TextEditingUtilities editingUtilities)
     : base(textElement, editingUtilities)
 {
 }
コード例 #2
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 public TextEditingManipulator(TextElement textElement)
 {
     m_TextElement    = textElement;
     editingUtilities = new TextEditingUtilities(textElement.m_SelectingManipulator.m_SelectingUtilities, textElement.uitkTextHandle.textHandle);
     InitTextEditorEventHandler();
 }
コード例 #3
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 public TouchScreenTextEditorEventHandler(TextElement textElement, TextEditingUtilities editingUtilities)
     : base(textElement, editingUtilities)
 {
 }
コード例 #4
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ファイル: TextEditor.cs プロジェクト: leek9d/UnityCsReference
 protected TextEditorEventHandler(TextElement textElement, TextEditingUtilities editingUtilities)
 {
     this.textElement      = textElement;
     this.editingUtilities = editingUtilities;
 }