コード例 #1
0
 /// <summary>
 /// 更新位置
 /// </summary>
 private void UpdateItem()
 {
     for (int i = 0; i < TextImage.Length; i++)
     {
         TextClass TmpScript = ScrollViewItems[i];
         float     TmpY;
         if (TmpScript.ItemLocalPosition.y >= -35 - 4 * ItemDistance && TmpScript.ItemLocalPosition.y <= -35 + 4 * ItemDistance)
         {
             TmpY = (TmpScript.ItemLocalPosition.y - (-35 + 4 * ItemDistance)) / (-8 * ItemDistance);
         }
         else if (TmpScript.ItemLocalPosition.y < (-35 - 4 * ItemDistance))
         {
             TmpY = 1;
         }
         else
         {
             TmpY = 0;
         }
         float XValue = PositionXFactor + GetXPositionValue(TmpY);
         float YValue = TmpScript.ItemLocalPosition.y + Distance;
         if (YValue > -62.5f && YValue < 17.5f)
         {
             CenterIndex = i;
         }
         TmpScript.UpdateScrollViewItems(XValue, YValue);
     }
 }
コード例 #2
0
        private static SpanTagType GetSpanTagType(HtmlTokenizer.Token token, out TextClass tc)
        {
            tc = TextClass.Unknown;
            if (token.TagName != "span")
            {
                return(SpanTagType.NotSpanTag);
            }
            else if (token.TokenType == HtmlTokenizer.TokenType.EndTag)
            {
                return(SpanTagType.ClosingSpanTag);
            }
            else if (token.TokenType == HtmlTokenizer.TokenType.EmptyTag)
            {
                return(SpanTagType.OpeningAndClosingSpanTag);
            }

            Match m = annotRegex.Match(token.TokenStr);

            if (!m.Success)
            {
                return(SpanTagType.UnknownOpeningSpanTag);
            }
            int bcid = Convert.ToInt32(m.Result("${blockClassID}"));

            if ((bcid > 5) || (bcid < 0))
            {
                return(SpanTagType.UnknownOpeningSpanTag);
            }
            tc = (TextClass)Math.Pow(2, bcid);

            return(SpanTagType.KnownOpeningSpanTag);
        }
コード例 #3
0
    /// <summary>
    /// 复位
    /// </summary>
    private void ReturnItem(int Index)
    {
        TextClass TmpScript = ScrollViewItems[Index];
        float     TmpY      = TmpScript.ItemLocalPosition.y;

        //Debug.Log(TmpY);
        if (TmpY > -34.85f && TmpY < -9f)
        {
            Distance = -0.3f;
            UpdateItem();
            UpdateBackground();
        }
        else if (TmpY < -35.15f && TmpY > -61f)
        {
            Distance = 0.5f;
            UpdateItem();
            UpdateBackground();
        }
        else if (TmpY > -19f)
        {
            Distance = -3;
            UpdateItem();
            UpdateBackground();
        }
        else if (TmpY < -51f)
        {
            Distance = 3;
            UpdateItem();
            UpdateBackground();
        }
        else
        {
            Distance = 0;
        }
    }
コード例 #4
0
ファイル: Text.cs プロジェクト: priyanr/Vixen
        private void SetFadePositionLevel(int frame)
        {
            _directionPosition = (GetEffectTimeIntervalPosition(frame) * Speed) % 1;
            _fade = 1;
            if (TextSource != TextSource.None)
            {
                bool clearText = true;
                for (var i = 0; i < _textClass.Count; i++)
                {
                    TextClass text = _textClass[i];
                    if (frame >= text.StartFrame && frame < text.EndFrame)
                    {
                        _wordIteration = i;
                        _text          = new List <string>(text.Text);
                        switch (TextFade)
                        {
                        case TextFade.In:
                            _fade = TextDuration != TextDuration.MarkDuration
                                                                        ? (double)(frame - text.StartFrame) / (text.Frame - text.StartFrame)
                                                                        : (double)(frame - text.Frame) / (text.EndFrame - text.Frame);
                            break;

                        case TextFade.Out:
                            _fade = 1 - (double)(frame - text.Frame) / (text.EndFrame - text.Frame);
                            break;

                        case TextFade.InOut:
                            if (TextDuration != TextDuration.MarkDuration)
                            {
                                _fade = frame < text.Frame
                                                                                ? (double)(frame - text.StartFrame) / (text.Frame - text.StartFrame)
                                                                                : 1 - (double)(frame - text.Frame) / (text.EndFrame - text.Frame);
                            }
                            else
                            {
                                _fade = frame < text.Frame + (text.EndFrame - text.Frame) / 2
                                                                                ? (double)(frame - text.Frame) / (text.EndFrame - text.Frame)
                                                                                : 1 - (double)(frame - text.Frame) / (text.EndFrame - text.Frame);
                            }
                            break;

                        case TextFade.None:
                            _fade = 1;
                            break;
                        }
                        if (DirectionPerWord)
                        {
                            _directionPosition = (double)(frame - text.StartFrame) / (text.EndFrame - text.StartFrame);
                        }
                        clearText = false;
                        break;
                    }
                }
                if (clearText)
                {
                    _text.Clear();
                }
            }
        }
コード例 #5
0
 // Use this for initialization
 void Start()
 {
     for (int l = 0; l < 100; l++)
     {
         message[l] = new TextClass();
     }
     //テキストを代入
     MessageText();
 }
コード例 #6
0
 public HtmlBlock(HtmlBlock b, bool isInAnchor, double pos)
 {
     if (isInAnchor)
     {
         numTokensInsideAnchors = b.numTokensInsideAnchors;
     }
     textClass   = b.textClass;
     relPosition = pos;
 }
コード例 #7
0
 public Node(Node parent, string featureName, Operator op, FeatureValue threshold, TextClass textClass, List <double> classDist)
 {
     this.parent      = parent;
     this.featureName = featureName;
     this.op          = op;
     this.threshold   = threshold;
     this.textClass   = textClass;
     this.classDist   = classDist;
 }
コード例 #8
0
        public static void Start()
        {
            MathClass math = new MathClass();

            System.Console.WriteLine(math.Addition(2, 3));

            TextClass text = new TextClass();

            System.Console.WriteLine(@"Hello World");
        }
コード例 #9
0
        private void button6_Click(object sender, EventArgs e)
        {
            this.button6.Enabled = false;
            string    yEn        = this.textBox3.Text;
            string    text       = this.textBox5.Text;
            TextClass textClass1 = this.xmlHelper.TextsOK.Where <TextClass>((Func <TextClass, bool>)(x => x.Name == yEn)).FirstOrDefault <TextClass>();

            if (textClass1 != null)
            {
                textClass1.Value = text;
                this.xmlHelper.TextsOK[textClass1.Index] = textClass1;
                this.listView1.Items[textClass1.Index].SubItems[2].Text = textClass1.Value;
            }
            else
            {
                TextClass textClass2 = this.xmlHelper.TextsNo.Where <TextClass>((Func <TextClass, bool>)(x => x.Name == yEn)).FirstOrDefault <TextClass>();
                if (textClass2 != null)
                {
                    this.xmlHelper.TextsNo.Remove(textClass2);
                    this.listView2.Items.Remove(this.listView2.SelectedItems[0]);
                    textClass2.Value = text;
                    textClass2.Index = this.xmlHelper.TextsOK.Count;
                    this.xmlHelper.TextsOK.Add(textClass2);
                }
                else
                {
                    textClass2         = new TextClass();
                    textClass2.Name    = yEn;
                    textClass2.Value   = text;
                    textClass2.IsValue = true;
                    textClass2.Index   = this.xmlHelper.TextsOK.Count;
                    this.xmlHelper.TextsOK.Add(textClass2);
                }
                ListViewItem listViewItem = this.listView1.Items.Add(textClass2.Index.ToString());
                listViewItem.SubItems.Add(textClass2.Name);
                listViewItem.SubItems.Add(textClass2.Value);
            }
            try
            {
                if (this.listView2.Items.Count - 1 > this.listView2.SelectedItems[0].Index)
                {
                    this.listView2.Items[this.listView2.SelectedItems[0].Index].Selected = true;
                    this.listView2.Items[this.listView2.SelectedItems[0].Index].EnsureVisible();
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine((object)ex);
            }
            this.button6.Enabled = true;
        }
コード例 #10
0
    public void ReadSign(TextClass dialog)
    {
        Time.timeScale = 0;
        inDialog       = true;

        AudioManager.instance.PlaySound("UIActive");

        animate.SetBool("SignActive", true);
        blackAnimate.Play("BFadeIN");
        GameObject.Find("ActionPopUp").SetActive(false);

        titleText.text       = dialog.title;
        informationText.text = dialog.lines[0];
    }
コード例 #11
0
ファイル: Class.cs プロジェクト: zoltraks/energy-core-csharp
        public void ClassMangle()
        {
            int m;

            var o1 = new TestClass1()
            {
                Text1 = " a ",
                Text2 = " b ",
            };

            m = Energy.Base.Class.Mangle <string>(o1, delegate(string _) { return((_ as string ?? "").Trim()); });
            Assert.AreEqual(2, m);
            Assert.AreEqual("a", o1.Text1);
            Assert.AreEqual("b", o1.Text2);

            var o2 = new { Text = "READ ONLY" };

            m = Energy.Base.Class.Mangle <string>(o2, delegate(string _) { return((_ as string ?? "").Trim()); });
            Assert.AreEqual(0, m);

            var o3 = new TestClass1()
            {
                Decimal1 = 1.2345m
            };

            m = Energy.Base.Class.Mangle <decimal>(o3, delegate(decimal _) { return(_ - 1m); });
            Assert.AreEqual(1, m);
            Assert.AreEqual(0.2345m, o3.Decimal1);

            var msg = new TextClass()
            {
                Text = ""
            };

            if (1 == Energy.Base.Class.Mangle <string>(msg, "Text", delegate { return("Hello"); }))
            {
                Debug.WriteLine("I just set Text field or property to " + msg.Text);
            }
            var anon = new { Text = (string)null };

            if (0 == Energy.Base.Class.Mangle <string>(anon, "Text", delegate { return("Hello"); }))
            {
                Debug.WriteLine("I can't change anything in anonymous object");
            }

            m = Energy.Base.Class.Mangle <string>(o3, "Text1", delegate(string x) { return("Value1"); });
            Assert.AreEqual(1, m);
            Assert.AreEqual("Value1", o3.Text1);
        }
コード例 #12
0
        private string GetColorName(TextClass textClass)
        {
            switch (textClass)
            {
            case TextClass.Boilerplate:
                return("gray");

            case TextClass.FullText:
                return("yellow");

            case TextClass.Headline:
                return("red");

            default:
                return("lime");
            }
        }
コード例 #13
0
        private static void addTexts(Result r, string[] lines, bool isReversed)
        {
            r.texts = new List <TextClass>(lines.Length >> 1);
            for (int i = 1; i < lines.Length; i++)
            {
                var t = lines[i].Trim();
                if (t.Length <= 0 || t.StartsWith("#"))
                {
                    continue;
                }


                var txt = new TextClass(r, t, lines[i + 1].Trim(), isReversed, Program.mainForm.WithoutPrioritiesBox.Checked);
                r.texts.Add(txt);
                i++;
            }
        }
コード例 #14
0
    public void StartDialog(TextClass dialog)
    {
        inDialog = true;

        animate.SetBool("DialogActive", true);
        GameObject.Find("ActionPopUp").SetActive(false);

        titleText.text = dialog.title;
        lines.Clear();

        foreach (string sentence in dialog.lines)
        {
            lines.Enqueue(sentence);
        }

        DisplaySentence();
    }
コード例 #15
0
        public string ExtractText(TextReader reader, TextClass textClass, out List <HtmlBlock> blocks)
        {
            blocks = GetHtmlBlocks(reader, false);
            StringBuilder sb = new StringBuilder();
            TextClass     tc = TextClass.Unknown;

            for (int i = 1; i < blocks.Count - 1; i++)
            {
                if ((tc = decisionTree.Predict(blocks[i - 1], blocks[i], blocks[i + 1])) != TextClass.Unknown)
                {
                    if ((tc & textClass) > 0)
                    {
                        sb.Append(blocks[i].text + " ");
                    }
                }
            }
            return(sb.Length == 0 ? "" : sb.ToString().Remove(sb.Length - 1));
        }
コード例 #16
0
        public string AnnotateHtml(TextReader reader, bool encode)
        {
            List <HtmlBlock> blocks = GetHtmlBlocks(reader, false);
            StringBuilder    sb     = new StringBuilder();
            TextClass        tc     = TextClass.Unknown;
            int currentIdx          = 0;

            for (int i = 1; i < blocks.Count - 1; i++)
            {
                if ((tc = decisionTree.Predict(blocks[i - 1], blocks[i], blocks[i + 1])) != TextClass.Unknown)
                {
                    int startListIdx = blocks[i].startListIdx;
                    int startTextIdx = 0;
                    if (tokenizer.Tokens[startListIdx].IsTag)
                    {
                        startTextIdx = tokenizer.Tokens[startListIdx].StartIndex;
                    }
                    else if (startListIdx - 1 >= 0)
                    {
                        startTextIdx = tokenizer.Tokens[startListIdx - 1].StartIndex + tokenizer.Tokens[startListIdx - 1].Length;
                    }
                    int endListIdx = blocks[i].endListIdx;
                    int endTextIdx = tokenizer.Text.Length;
                    if (endListIdx < tokenizer.Tokens.Count)
                    {
                        endTextIdx = tokenizer.Tokens[endListIdx].StartIndex;
                    }
                    if (currentIdx < startTextIdx)
                    {
                        sb.Append(encode ? HttpUtility.HtmlEncode(tokenizer.Text.Substring(currentIdx, startTextIdx - currentIdx))
                            : tokenizer.Text.Substring(currentIdx, startTextIdx - currentIdx));
                    }
                    sb.Append(string.Format("<span title=\"{0}\" style=\"background-color:{1}\">", tc, GetColorName(tc)));
                    sb.Append(encode ? HttpUtility.HtmlEncode(tokenizer.Text.Substring(startTextIdx, endTextIdx - startTextIdx))
                        : tokenizer.Text.Substring(startTextIdx, endTextIdx - startTextIdx));
                    sb.Append("</span>");
                    currentIdx = endTextIdx;
                }
            }
            sb.Append(encode ? HttpUtility.HtmlEncode(tokenizer.Text.Substring(currentIdx, tokenizer.Text.Length - currentIdx))
                : tokenizer.Text.Substring(currentIdx, tokenizer.Text.Length - currentIdx));
            return(sb.ToString());
        }
コード例 #17
0
ファイル: CharBar.cs プロジェクト: renruoyu1989/NewRPG2D
    private void AddList(TextClass text)
    {
        listText.Add(text);
        if (listText.Count > 50)
        {
            listText.RemoveAt(0);
        }

        if (listTabel != null)
        {
            if (listTabel.NowPage == 1 || listTabel.NowPage == 0)
            {
                //listTabel.SetPageGeneric (0);
                listTabel.SetFrist(listText, RefrshText, 10);
            }
            else
            {
                if (objHasNewMessage != null)
                {
                    objHasNewMessage.SetActive(true);
                }
            }
        }
    }
コード例 #18
0
        protected override void init()
        {
            GL.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);

            boxLimitLow = new Vector3();
            boxLimitLow = ballLimitLow - new Vector3(ballRadius, ballRadius, ballRadius);
            boxLimitHigh = new Vector3();
            boxLimitHigh = ballLimitHigh + new Vector3(ballRadius, ballRadius, ballRadius);

            paintBox = new PaintBox();
            ball = new Ball(ballRadius);
            ball.SetLimits(ballLimitLow, ballLimitHigh);
            ballSpeed = new Vector3(0f, 0f, 0f);
            ball.SetSpeed(ballSpeed);
            ball.SetLightPosition(new Vector3(0f, 0f, -1f));

            paintBox.SetLimits(boxLimitLow, boxLimitHigh, new Vector3(epsilon, epsilon, epsilon));
            paintBox.Move(new Vector3(0f, 0f, -1f));
            ball.MoveLimits(new Vector3(0f, 0f, -1f));

            SetupDepthAndCull();
            GL.Disable(EnableCap.CullFace);
            Textures.EnableTextures();
            g_fzNear = 0.5f;
            g_fzFar = 100f;
            reshape();
            paddles = new List<Paddle2>();
            Paddle2 paddle = new Paddle2();
            paddle.SetLimits(new Vector3(-1f, -1f, -0.5f), new Vector3(1f, 1f, -0.5f));
            paddle.SetKeyboardControl();
            paddles.Add(paddle);
            mousePostion = new TextClass("MousePosition", 0.4f, 0.04f, staticText);
            mousePostion.SetOffset(new Vector3(-0.75f, -0.75f, -0.5f));
            updateProgram();
        }
コード例 #19
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
 public HtmlBlock(HtmlBlock b, bool isInAnchor, double pos)
 {
     if (isInAnchor)
         numTokensInsideAnchors = b.numTokensInsideAnchors;
     textClass = b.textClass;
     relPosition = pos;
 }
コード例 #20
0
        private List <HtmlBlock> GetHtmlBlocks(TextReader reader, bool isAnnotated)
        {
            HtmlTokenizer.Enumerator tokensEnum = TokenizeHtml(reader);
            if (tokensEnum == null)
            {
                return(null);
            }

            int  pos        = 0;
            bool isInAnchor = false;
            bool isInP      = false;
            bool isInH      = false;

            List <HtmlBlock> blocks    = new List <HtmlBlock>();
            HtmlBlock        prevBlock = new HtmlBlock(pos, -1);

            blocks.Add(prevBlock);
            HtmlBlock currentBlock = new HtmlBlock(++pos, 0);

            Stack <TextClass> textClasses = new Stack <TextClass>();

            textClasses.Push(TextClass.Boilerplate);
            TextClass currentClass = TextClass.Boilerplate;
            TextClass textClass    = TextClass.Unknown;

            while (tokensEnum.MoveNext())
            {
                string t = tokensEnum.Current;
                //Console.WriteLine(t + " " + tokensEnum.CurrentToken.TokenType);
                if (tokensEnum.CurrentToken.IsTag)
                {
                    if (mIgnoreDecorativeTags && ignorableTags.Contains(tokensEnum.CurrentToken.TagName))
                    {
                        continue;
                    }
                    if (IsTagOpening("a", tokensEnum.CurrentToken))
                    {
                        isInAnchor = true;
                        currentBlock.Add(t, tokensEnum.CurrentToken.TokenType, false, true);
                    }
                    else if (IsTagClosing("a", tokensEnum.CurrentToken))
                    {
                        isInAnchor = false;
                        currentBlock.Add(t, tokensEnum.CurrentToken.TokenType, false, true);
                    }
                    else
                    {
                        if (IsTagOpening("p", tokensEnum.CurrentToken))
                        {
                            isInP = true;
                        }
                        else if (IsTagOpening("h", tokensEnum.CurrentToken))
                        {
                            isInH = true;
                        }
                        if (isAnnotated)
                        {
                            SpanTagType spanType = GetSpanTagType(tokensEnum.CurrentToken, out textClass);
                            if (spanType != SpanTagType.NotSpanTag && spanType != SpanTagType.OpeningAndClosingSpanTag)
                            {
                                if ((spanType == SpanTagType.ClosingSpanTag) && (textClasses.Count > 1))
                                {
                                    textClasses.Pop();
                                }
                                else if (spanType != SpanTagType.ClosingSpanTag)
                                {
                                    textClasses.Push(textClass);
                                }
                                foreach (TextClass c in textClasses)
                                {
                                    if (c != TextClass.Unknown)
                                    {
                                        currentClass = c;
                                        break;
                                    }
                                }
                                continue;
                            }
                        }
                        if (currentBlock.HasWords)
                        {
                            currentBlock.isInP      = isInP;
                            currentBlock.isInH      = isInH;
                            currentBlock.endListIdx = tokensEnum.CurrentTokenListIdx;
                            CalcBlockFeatures(currentBlock, prevBlock);
                            prevBlock = currentBlock;
                            blocks.Add(currentBlock);
                            currentBlock = new HtmlBlock(++pos, tokensEnum.CurrentTokenListIdx + 1);
                        }
                        else
                        {
                            currentBlock.startListIdx = tokensEnum.CurrentTokenListIdx + 1;
                            currentBlock.endListIdx   = -1;
                        }

                        if (IsTagClosing("p", tokensEnum.CurrentToken))
                        {
                            isInP = false;
                        }
                        else if (IsTagClosing("h", tokensEnum.CurrentToken))
                        {
                            isInH = false;
                        }
                    }
                }
                else
                {
                    currentBlock.Add(t, tokensEnum.CurrentToken.TokenType, isInAnchor, false);
                    if (isAnnotated)
                    {
                        currentBlock.textClass = currentClass;
                    }
                }
            }
            // flush
            if (currentBlock.HasWords)
            {
                currentBlock.endListIdx = tokenizer.Tokens.Count;
                CalcBlockFeatures(currentBlock, prevBlock);
                blocks.Add(currentBlock);
            }

            // dummy
            blocks.Add(new HtmlBlock(++pos, -1));

            // calc relative position
            foreach (HtmlBlock b in blocks)
            {
                b.relPosition = b.relPosition / (double)(blocks.Count - 2);
            }

            return(blocks);
        }
コード例 #21
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
 public string ExtractText(TextReader reader, TextClass textClass, out List<HtmlBlock> blocks)
 {
     blocks = GetHtmlBlocks(reader, false);
     StringBuilder sb = new StringBuilder();
     TextClass tc = TextClass.Unknown;
     for (int i = 1; i < blocks.Count - 1; i++)
     {
         if ((tc = decisionTree.Predict(blocks[i - 1], blocks[i], blocks[i + 1])) != TextClass.Unknown)
         {
             if ((tc & textClass) > 0)
             {
                 sb.Append(blocks[i].text + " ");
             }
         }
     }
     return sb.Length == 0 ? "" : sb.ToString().Remove(sb.Length - 1);
 }
コード例 #22
0
            private int ParseLine(string line, out string featureName, out Operator op,
                                  out FeatureValue threshold, out TextClass textClass, out List <double> classDist)
            {
                featureName = null;
                op          = Operator.Unknown;
                threshold   = null;
                textClass   = TextClass.Unknown;
                classDist   = null;
                if (line.StartsWith("#") || String.IsNullOrEmpty(line))
                {
                    return(-1);
                }

                int   level = line.Split(new char[] { '|' }, StringSplitOptions.None).Length;
                Match m     = nodeRegex.Match(line);

                if (m.Success == true)
                {
                    featureName = m.Result("${feature}");
                    string opStr = m.Result("${op}");
                    if (opStr == ">")
                    {
                        op = Operator.G;
                    }
                    else if (opStr == ">=")
                    {
                        op = Operator.GE;
                    }
                    else if (opStr == "<")
                    {
                        op = Operator.L;
                    }
                    else if (opStr == "<=")
                    {
                        op = Operator.LE;
                    }
                    else if (opStr == "=")
                    {
                        op = Operator.E;
                    }
                    else if (opStr == "!=")
                    {
                        op = Operator.NE;
                    }
                    else
                    {
                        op = Operator.Unknown;
                    }
                    string strThreshold = m.Result("${threshold}");
                    double numThreshold = 0.0;
                    if (Double.TryParse(strThreshold, out numThreshold))
                    {
                        threshold = new FeatureValue(numThreshold);
                    }
                    else
                    {
                        threshold = new FeatureValue(strThreshold);
                    }

                    string strClass = m.Result("${class}");
                    if (strClass.Length > 0)
                    {
                        int intTextClass = Convert.ToInt32(strClass);
                        if ((intTextClass > 5) || (intTextClass < 0))
                        {
                            textClass = TextClass.Unknown;
                        }
                        else
                        {
                            textClass = (TextClass)Math.Pow(2, intTextClass);
                        }
                    }
                    else
                    {
                        textClass = TextClass.Unknown;
                    }

                    string distribution = m.Result("${distribution}");
                    if (distribution.Length > 0)
                    {
                        classDist = new List <double>();
                        foreach (string cd in distribution.Split(new char[1] {
                            '/'
                        }))
                        {
                            classDist.Add(Double.Parse(cd));
                        }
                    }
                }
                return(level);
            }
コード例 #23
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
 private string GetColorName(TextClass textClass)
 {
     switch (textClass)
     {
         case TextClass.Boilerplate:
             return "gray";
         case TextClass.FullText:
             return "yellow";
         case TextClass.Headline:
             return "red";
         default:
             return "lime";
     }
 }
コード例 #24
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
        private static SpanTagType GetSpanTagType(HtmlTokenizer.Token token, out TextClass tc)
        {
            tc = TextClass.Unknown;
            if (token.TagName != "span")
                return SpanTagType.NotSpanTag;
            else if (token.TokenType == HtmlTokenizer.TokenType.EndTag)
                return SpanTagType.ClosingSpanTag;
            else if (token.TokenType == HtmlTokenizer.TokenType.EmptyTag)
                return SpanTagType.OpeningAndClosingSpanTag;

            Match m = annotRegex.Match(token.TokenStr);
            if (!m.Success)
                return SpanTagType.UnknownOpeningSpanTag;
            int bcid = Convert.ToInt32(m.Result("${blockClassID}"));
            if ((bcid > 5) || (bcid < 0))
                return SpanTagType.UnknownOpeningSpanTag;
            tc = (TextClass)Math.Pow(2, bcid);

            return SpanTagType.KnownOpeningSpanTag;
        }
コード例 #25
0
 public static void Init(AppPressDemo p, TextClass Text)
 {
     Text.Help.val = "<a href='https://docs.google.com/document/d/1goW6BxoZp1WK12ZCcmg8RqVgADifn8yYZSZoGjpUeRo/edit#heading=h.a24q3ds594fi' target='_blank'><i class=\"fa fa-question-circle\"></i></a>";
     Text.TextWithValidation.Help = "Regex, TitleCase, MinChars and MaxChars for First Name";
 }
コード例 #26
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
            private int ParseLine(string line, out string featureName, out Operator op,
                out FeatureValue threshold, out TextClass textClass, out List<double> classDist)
            {
                featureName = null;
                op = Operator.Unknown;
                threshold = null;
                textClass = TextClass.Unknown;
                classDist = null;
                if (line.StartsWith("#") || String.IsNullOrEmpty(line))
                    return -1;

                int level = line.Split(new char[] { '|' }, StringSplitOptions.None).Length;
                Match m = nodeRegex.Match(line);
                if (m.Success == true)
                {
                    featureName = m.Result("${feature}");
                    string opStr = m.Result("${op}");
                    if (opStr == ">")
                        op = Operator.G;
                    else if (opStr == ">=")
                        op = Operator.GE;
                    else if (opStr == "<")
                        op = Operator.L;
                    else if (opStr == "<=")
                        op = Operator.LE;
                    else if (opStr == "=")
                        op = Operator.E;
                    else if (opStr == "!=")
                        op = Operator.NE;
                    else
                        op = Operator.Unknown;
                    string strThreshold = m.Result("${threshold}");
                    double numThreshold = 0.0;
                    if (Double.TryParse(strThreshold, out numThreshold))
                        threshold = new FeatureValue(numThreshold);
                    else
                        threshold = new FeatureValue(strThreshold);

                    string strClass = m.Result("${class}");
                    if (strClass.Length > 0)
                    {
                        int intTextClass = Convert.ToInt32(strClass);
                        if ((intTextClass > 5) || (intTextClass < 0))
                            textClass = TextClass.Unknown;
                        else
                            textClass = (TextClass)Math.Pow(2, intTextClass);
                    }
                    else
                        textClass = TextClass.Unknown;

                    string distribution = m.Result("${distribution}");
                    if (distribution.Length > 0)
                    {
                        classDist = new List<double>();
                        foreach (string cd in distribution.Split(new char[1] { '/' }))
                            classDist.Add(Double.Parse(cd));
                    }
                }
                return level;
            }
コード例 #27
0
ファイル: Text.cs プロジェクト: Aurbo99/vixen
        private void SetupMarks()
        {
            IMarkCollection mc = MarkCollections.FirstOrDefault(x => x.Id == _data.MarkCollectionId);

            _marks = mc?.MarksInclusiveOfTime(StartTime, StartTime + TimeSpan);

            // Populate TextClass with start frame, mark frame and endframe
            if ((_text.Count > 0 || TextSource == TextSource.MarkCollectionLabels) && _marks != null)
            {
                var i           = 0;
                var currentMark = 0;
                foreach (var mark in _marks)
                {
                    TextClass t = new TextClass();
                    if (TextSource == TextSource.MarkCollectionLabels)
                    {
                        t.Text.Add(mark.Text);
                    }
                    else
                    {
                        foreach (string t1 in _text)
                        {
                            if (t1.Split(' ').Length > i)
                            {
                                t.Text.Add(t1.Split(' ')[i]);
                            }
                        }
                    }

                    double markTime = mark.StartTime.TotalMilliseconds - StartTime.TotalMilliseconds;
                    t.Frame = (int)markTime / 50;

                    t.EndFrame = (int)(mark.EndTime.TotalMilliseconds - StartTime.TotalMilliseconds) / 50;
                    if (_textClass.Count == 0)
                    {
                        t.StartFrame = 0;
                    }
                    else
                    {
                        t.StartFrame = ((t.Frame - _textClass[_textClass.Count - 1].Frame) / 2) + _textClass[_textClass.Count - 1].Frame;
                        if (TextDuration != TextDuration.MarkDuration)
                        {
                            _textClass[_textClass.Count - 1].EndFrame = t.StartFrame;
                        }
                    }

                    if (_marks.Count() == currentMark + 1 && TextDuration != TextDuration.MarkDuration)
                    {
                        t.EndFrame = GetNumberFrames();
                    }

                    i++;
                    if (t.Text.Count == 0 && RepeatText)
                    {
                        t.Text = _textClass[0].Text;
                        i      = 1;
                    }
                    _textClass.Add(t);
                    currentMark++;
                }
            }

            // Adjusts start and end frames for each mark depending on fade settings.
            for (var i = 0; i < _textClass.Count; i++)
            {
                TextClass text = _textClass[i];
                if (text.Text.Count == 0)
                {
                    text.Text.Add(" ");
                }
                else if (text.Text[0] == "")
                {
                    text.Text[0] = " ";
                }
                switch (TextFade)
                {
                case TextFade.In:
                    switch (TextDuration)
                    {
                    case TextDuration.AutoFit:
                        if (i != 0)
                        {
                            text.StartFrame = _textClass[i - 1].Frame;
                        }
                        text.EndFrame = text.Frame;
                        break;

                    case TextDuration.MarkDuration:
                        text.StartFrame = text.Frame;
                        break;

                    case TextDuration.UserDefined:
                        //Gets max and min frame to compare with users Visual time setting and pick the smallest.
                        int minFrameOffset = i != 0
                                                                        ? text.Frame - _textClass[i - 1].Frame
                                                                        : text.Frame;
                        text.EndFrame   = text.Frame;
                        text.StartFrame = (int)(text.Frame - Math.Min((double)TimeVisibleLength / 50, minFrameOffset));
                        break;
                    }
                    break;

                case TextFade.None:
                case TextFade.Out:
                    switch (TextDuration)
                    {
                    case TextDuration.AutoFit:
                        if (i != _textClass.Count - 1)
                        {
                            text.EndFrame = _textClass[i + 1].Frame;
                        }
                        text.StartFrame = text.Frame;
                        break;

                    case TextDuration.MarkDuration:
                        text.StartFrame = text.Frame;
                        break;

                    case TextDuration.UserDefined:
                        //Gets max and min frame to compare with users Visual time setting and pick the smallest.
                        int maxFrameOffset = i != _textClass.Count - 1
                                                                        ? _textClass[i + 1].Frame - text.Frame
                                                                        : GetNumberFrames() - text.Frame;
                        text.StartFrame = text.Frame;
                        text.EndFrame   = (int)(text.Frame + Math.Min((double)TimeVisibleLength / 50, maxFrameOffset));
                        break;
                    }
                    break;

                case TextFade.InOut:
                    switch (TextDuration)
                    {
                    case TextDuration.MarkDuration:
                        text.StartFrame = text.Frame;
                        break;

                    case TextDuration.UserDefined:
                        //Gets max and min frame to compare with users Visual time setting and pick the smallest.
                        int maxFrameOffset = i != _textClass.Count - 1
                                                                        ? _textClass[i + 1].Frame - text.Frame
                                                                        : GetNumberFrames() - text.Frame;
                        int minFrameOffset = i != 0
                                                                        ? text.Frame - _textClass[i - 1].Frame
                                                                        : text.Frame;
                        text.EndFrame   = (int)(text.Frame + Math.Min((double)TimeVisibleLength / 100, maxFrameOffset));
                        text.StartFrame = (int)(text.Frame - Math.Min((double)TimeVisibleLength / 100, minFrameOffset));
                        break;
                    }
                    break;
                }
            }
        }
コード例 #28
0
        protected override void init()
        {
            quaternionText = new TextClass(QuaternionString(), 0.5f, 0.05f, staticText, reverseRotation);
            quaternionText.SetOffset(textOffset);

            axisAngleText = new TextClass(AxisAngeString(), 0.4f, 0.04f, staticText, reverseRotation);
            axisAngleText.SetOffset(textOffset2);

            InitializeProgram();
            try
            {
                meshes.Add(new Mesh("unitcubecolor.xml"));
                meshes.Add(new Mesh("unitcylinder.xml"));
            } catch (Exception ex) {
                throw new Exception("Error " + ex.ToString());
            }

            SetupDepthAndCull();
            reshape();
            quaternionText.UpdateText(QuaternionString());
            axisAngleText.UpdateText(AxisAngeString());
            GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.One);
            MatrixStack.rightMultiply = false;
        }
コード例 #29
0
        protected override void init()
        {
            GL.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);

            boxLimitLow = new Vector3();
            boxLimitLow = ballLimitLow - new Vector3(ballRadius, ballRadius, ballRadius);
            boxLimitHigh = new Vector3();
            boxLimitHigh = ballLimitHigh + new Vector3(ballRadius, ballRadius, ballRadius);

            paintBox = new PaintBox();
            ball = new Ball(ballRadius);
            ball.SetLimits(ballLimitLow, ballLimitHigh);
            ball.SetSocketControl();
            ballSpeed = new Vector3(
                ballSpeedFactor + ballSpeedFactor * (float)random.NextDouble(),
                ballSpeedFactor + ballSpeedFactor * (float)random.NextDouble(),
                ballSpeedFactor + ballSpeedFactor * (float)random.NextDouble());
            ball.SetSpeed(ballSpeed);
            ball.SetLightPosition(new Vector3(0f, 0f, -1f));

            paintBox.SetLimits(boxLimitLow, boxLimitHigh, new Vector3(epsilon, epsilon, epsilon));
            paintBox.Move(new Vector3(0f, 0f, -1f));
            ball.MoveLimits(new Vector3(0f, 0f, -1f));

            SetupDepthAndCull();
            GL.Disable(EnableCap.CullFace);
            Textures.EnableTextures();
            g_fzNear = 0.5f;
            g_fzFar = 100f;
            reshape();
            paddles = new List<Paddle2>();

            AddPaddle(new Vector3(-1f, -1f, -1f), new Vector3(1f, 1f, -1f));
            paddles[0].SetMouseControl();

            AddPaddle(new Vector3(-1f, -1f, -3f), new Vector3(1f, 1f, -3f));
            paddles[BACK_PADDLE].SetNormal(new Vector3(0f, 0f, 1f));
            paddles[BACK_PADDLE].UseBlock(new Vector3(0.3f, 0.3f, 0.05f));

            AddPaddle(new Vector3(-1f, -1f, -3f), new Vector3(-1f, 1f, -1f));
            paddles[LEFT_PADDLE].SetNormal(new Vector3(1f, 0f, 0f));
            paddles[LEFT_PADDLE].UseBlock(new Vector3(0.05f, 0.3f, 0.3f));

            AddPaddle(new Vector3(1f, -1f, -3f), new Vector3(1f, 1f, -1f));
            paddles[RIGHT_PADDLE].SetNormal(new Vector3(-1f, 0f, 0f));
            paddles[RIGHT_PADDLE].UseBlock(new Vector3(0.05f, 0.3f, 0.3f));

            AddPaddle(new Vector3(-1f, 1f, -3f), new Vector3(1f, 1f, -1f));
            paddles[TOP_PADDLE].SetNormal(new Vector3(0f, -1f, 0f));
            paddles[TOP_PADDLE].UseBlock(new Vector3(0.3f, 0.05f, 0.3f));

            AddPaddle(new Vector3(-1f, -1f, -3f), new Vector3(1f, -1f, -1f));
            paddles[BOTTOM_PADDLE].SetNormal(new Vector3(0f, 1f, 0f));
            paddles[BOTTOM_PADDLE].UseBlock(new Vector3(0.3f, 0.05f, 0.3f));

            mousePostion = new TextClass("MousePosition", 0.4f, 0.04f, staticText);
            mousePostion.SetOffset(new Vector3(-0.75f, -0.75f, -0.5f));
            updateProgram();
            scores = new List<TextClass>();
            AddScore(new Vector3(-0.6f, 0.0f, -1f), new Vector3(0f, 1f, 0f), 45f);
            AddScore(new Vector3(0.6f, 0.0f, -1f), new Vector3(0f, 1f, 0f), -45f);

            AddScore(new Vector3(0.0f, -0.45f, -1f), new Vector3(1.0f, -0f, 0f), 0f);
            AddScore(new Vector3(0.0f, 0.45f, -1f), new Vector3(1.0f, -0f, 0f), 0f);

            AddScore(new Vector3(0.0f, 0.25f, -1f), new Vector3(1.0f, -0f, 0f), 0f);
            AddScore(new Vector3(0.0f, -0.85f, -1f), new Vector3(1.0f, -0f, 0f), 0f);
        }
コード例 #30
0
        protected override void init()
        {
            blender = new Blender();
            blender.ReadFile("test.obj");
            blender.Scale(new Vector3(0.05f, 0.05f, 0.05f));
            blender2 = new Blender();
            blender2.ReadFile("test.obj");
            blender2.SetColor(Colors.BLUE_COLOR);
            blender2.Scale(new Vector3(0.07f, 0.05f, 0.05f));
            blender3 = new Blender();
            blender3.ReadFile("X_Wing3.obj");
            blender3.SetColor(Colors.WHITE_COLOR);
            blender3.Scale(new Vector3(0.1f, 0.1f, 0.1f));

            credit1 = new TextClass("X-Wing Model based on Blender model by", 0.4f, 0.04f, staticText);
            credit1.SetOffset(new Vector3(-0.75f, -0.65f, 0.0f));

            credit2 = new TextClass("Angel David Guzman of PixelOz Designs", 0.4f, 0.04f, staticText);
            credit2.SetOffset(new Vector3(-0.75f, -0.75f, 0.0f));

            SetupDepthAndCull();
        }
コード例 #31
0
        protected override void init()
        {
            ship = new Blender();
            ship.ReadBinaryFile("xwng_with_normals.bin");
            ship.SetColor(Colors.WHITE_COLOR);

            ship.Scale(currentScale);

            enemies = new List<Enemy>();

            for (int i = 0; i < 10; i++)
            {
                Enemy enemy = new Enemy();
                enemies.Add(enemy);
            }

            deadenembyText = new TextClass("Dead enemby = " + deadEnemyCount.ToString(), 0.4f, 0.04f, staticText);
            deadenembyText.SetOffset(new Vector3(-0.75f, +0.8f, 0.0f));

            credit1 = new TextClass("X-Wing Model based on Blender model by", 0.4f, 0.04f, staticText);
            credit1.SetOffset(new Vector3(-0.75f, -0.65f, 0.0f));

            credit2 = new TextClass("Angel David Guzman of PixelOz Designs", 0.4f, 0.04f, staticText);
            credit2.SetOffset(new Vector3(-0.75f, -0.75f, 0.0f));

            SetupDepthAndCull();
            SetupShaders();
        }
コード例 #32
0
ファイル: BoilerplateRemover.cs プロジェクト: viidea/latino
 public Node(Node parent, string featureName, Operator op, FeatureValue threshold, TextClass textClass, List<double> classDist)
 {
     this.parent = parent;
     this.featureName = featureName;
     this.op = op;
     this.threshold = threshold;
     this.textClass = textClass;
     this.classDist = classDist;
 }
コード例 #33
0
 private void AddScore(Vector3 offset, Vector3 rotationAxis, float rotationAngle)
 {
     TextClass score = new TextClass("1000", 0.4f, 0.04f, staticText);
     score.RotateShape(rotationAxis, rotationAngle);
     score.SetOffset(offset);
     scores.Add(score);
 }