private void runWinformsTestrunner() { var treeBuilder = new TestsTreeBuilder(); var builder = new NunitTestsTreeBuilder(treeBuilder); addToTestsTree(builder, "Unit Tests.dll"); addToTestsTree(builder, "../../Gameplay/bin/x86/Debug/Gameplay.dll"); addToTestsTree(builder, "../../Geomipmap.Tests/bin/Debug/Geomipmap.Tests.dll"); TestRunnerGUI runnerGui = new TestRunnerGUI(treeBuilder.RootNode); //runner.RunTestNewProcessPath = "\"" + Assembly.GetExecutingAssembly().Location + "\"" + " -test {0}"; runnerGui.Run(); }
private TestNode createTree() { var builder = new TestsTreeBuilder(); //createSimulatorsTree(builder); var nunit = new NunitTestsTreeBuilder(builder); nunit.CreateTestsTree(TW.Data.GameplayAssembly); var unittests = Assembly.LoadFrom("Unit Tests.dll"); nunit.CreateTestsTree(unittests); return(builder.RootNode); }