/* * loadEquipmentByID * * Description: load front-end equipment by read id from backend id array * */ public void loadEquipmentByID() { for (int i = 0; i < 6; i++) { //Equip((itemDatabase.GetItem(equipmentIDs[i]) as Equipment)); Test_UIEquipSlot_Assign equipment = equipmentSlot[i + 1].GetComponent <Test_UIEquipSlot_Assign>(); equipment.assignItem = equipmentIDs[i]; } }
/* * loadEquipmentByIDBetweenScene: * Description: load equipment by read id when load betweenScene */ public void loadEquipmentByIDBetweenScene() { for (int i = 0; i < 6; i++) { //Equip((itemDatabase.GetItem(GlobalControl.Instance.savedEquipment[i].itemID) as Equipment)); Test_UIEquipSlot_Assign equipment = equipmentSlot[i + 1].GetComponent <Test_UIEquipSlot_Assign>(); equipment.assignItem = GlobalControl.Instance.savedEquipment[i].itemID; equipmentSlot[i + 1].GetComponent <UIEquipSlot>().Assign(UIItemdatabase.GetByID(equipment.assignItem)); } }