protected virtual void Start() { mTrackableBehaviour = GetComponent <TestTrackableBehaviour>(); if (mTrackableBehaviour) { mTrackableBehaviour.RegisterTrackableEventHandler(this); } }
public void OnMarkerFound(TestTrackableBehaviour trackableBehaviour) { UpdateTrackablesEditor(trackableBehaviour.TrackableName); trackableBehaviour.OnTrackerUpdate(TestTrackableBehaviour.Status.TRACKED); var trackableGo = trackableBehaviour.gameObject; _mainCamera.transform.position = trackableGo.transform.position + offSet * trackableGo.transform.up; _mainCamera.transform.eulerAngles = new Vector3(0, trackableGo.transform.eulerAngles.y, 0); _animalsCanvasController.EnableTargetPanel(false); _animalsCanvasController.EnableButton(true); }