コード例 #1
0
        public void AfterTest()
        {
            _cameraComponent = null;
            _camera          = null;
            _controller      = null;

            _pawn = null;
        }
コード例 #2
0
        public void BeforeTest()
        {
            _pawn = new GameObject();
            _pawn.transform.position = new Vector3(100.0f, 300.0f, 700.0f);

            _controller = new GameObject().AddComponent <TestControllerComponent>();
            _controller.SetPawn(_pawn);

            _camera = _controller.gameObject.AddComponent <UnityEngine.Camera>();

            _cameraComponent = _controller.gameObject.AddComponent <TestPlayerCameraComponent>();

            _cameraComponent.ZoomSpeed = 2.0f;

            _cameraComponent.TestStart();
        }