/// <summary> /// 停止画小鸟的后尾 /// </summary> private void OnCollisionEnter2D(Collision2D collision) { //清除小鸟的拖尾效果 myTrail.ClearTrails(); isFly = false; }
private void OnCollisionEnter2D(Collision2D collision) { isFly = false; testtrial.ClearTrails(); }
private void OnCollisionEnter2D(Collision2D collision) { myTrail.ClearTrails(); }
private void OnCollisionEnter2D(Collision2D collision) { //碰撞到物体结束拖尾和修改飞行状态 isFly = false; myTrail.ClearTrails(); }