コード例 #1
0
        public void AfterTest()
        {
            _secondElement = null;
            _firstElement  = null;

            _localUi = null;
        }
コード例 #2
0
        public void BeforeTest()
        {
            var gameObject = new GameObject();

            gameObject.AddComponent <TestUnityMessageEventDispatcherComponent>().TestAwake();

            _localUi = gameObject.AddComponent <TestLocalUIComponent>();

            _firstElement  = gameObject.AddComponent <TestLocalUIElementComponent>();
            _secondElement = new GameObject().AddComponent <TestLocalUIElementComponent>();

            _secondElement.gameObject.transform.parent = _localUi.gameObject.transform;
        }
コード例 #3
0
 public void AfterTest()
 {
     _dispatcher = null;
     _local      = null;
 }
コード例 #4
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 public void BeforeTest()
 {
     _local      = new GameObject().AddComponent <TestLocalUIElementComponent>();
     _dispatcher = new UnityMessageEventDispatcher();
 }