public void AfterTest() { _interactionPrompt.TestDestroy(); _interactableText = null; _text = null; _interactionPrompt = null; _image = null; }
public void BeforeTest() { _image = new GameObject().AddComponent <Image>(); _interactionPrompt = _image.gameObject.AddComponent <TestInteractionPromptHUDComponent>(); _text = new GameObject().AddComponent <TestLocalisableUIText>(); _text.BlockStart = true; _interactableText = new GameObject().AddComponent <Text>(); _interactionPrompt.InteractionVerbText = _text; _interactionPrompt.InteractableNameText = _interactableText; _interactionPrompt.TestStart(); }