public void ReactCorrectlyToReportClick() { var id = "test-id-1"; var entry = TestHelpers_Friends.FakeAddFriend(friendsController, view, id); bool reportPlayerSent = false; Action <string, string> callback = (name, payload) => { if (name == "ReportPlayer") { reportPlayerSent = true; } }; WebInterface.OnMessageFromEngine += callback; entry.menuButton.onClick.Invoke(); Assert.IsTrue(controller.view.friendsList.contextMenuPanel.gameObject.activeSelf); controller.view.friendsList.contextMenuPanel.reportButton.onClick.Invoke(); Assert.IsTrue(reportPlayerSent); WebInterface.OnMessageFromEngine -= callback; }
public void TaskbarNotificationBadgeHasCorrectValue() { PlayerPrefs.SetInt(FriendsHUDController.PLAYER_PREFS_SEEN_FRIEND_COUNT, 0); var friendsRequestBadge = GetBadge("NotificationBadge_FriendsRequestTab"); var friendsTaskbarBadge = GetBadge("NotificationBadge_FriendsButton"); controller.SetVisibility(false); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-1"); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-2"); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-3"); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-4"); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-5", FriendshipAction.REQUESTED_FROM); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(5, friendsTaskbarBadge.finalValue); controller.SetVisibility(true); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(1, friendsTaskbarBadge.finalValue); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-5", FriendshipAction.APPROVED); TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-6", FriendshipAction.REQUESTED_FROM); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(1, friendsTaskbarBadge.finalValue); UnityEngine.Object.Destroy(friendsRequestBadge.gameObject); UnityEngine.Object.Destroy(friendsTaskbarBadge.gameObject); }
public IEnumerator TaskbarNotificationBadgeHasCorrectValue() { PlayerPrefsUtils.SetInt(FriendsHUDController.PLAYER_PREFS_SEEN_FRIEND_COUNT, 0); var friendsRequestBadge = GetBadge("NotificationBadge_FriendsRequestTab"); var friendsTaskbarBadge = GetBadge("NotificationBadge_FriendsButton"); controller.SetVisibility(false); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-1")); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-2")); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-3")); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-4")); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-5", FriendshipAction.REQUESTED_FROM)); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(5, friendsTaskbarBadge.finalValue); controller.SetVisibility(true); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(1, friendsTaskbarBadge.finalValue); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-5", FriendshipAction.APPROVED)); yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, "friend-6", FriendshipAction.REQUESTED_FROM)); Assert.AreEqual(1, friendsRequestBadge.finalValue); Assert.AreEqual(1, friendsTaskbarBadge.finalValue); }
public void ReactCorrectlyToWhisperClick() { var id = "test-id-1"; var entry = TestHelpers_Friends.FakeAddFriend(friendsController, view, id); bool pressedWhisper = false; controller.OnPressWhisper += (x) => { pressedWhisper = x == id; }; entry.whisperButton.onClick.Invoke(); Assert.IsTrue(pressedWhisper); }
public void ReactCorrectlyToFriendApproved() { var id = "test-id-1"; var entry = TestHelpers_Friends.FakeAddFriend(friendsController, view, id); Assert.IsNotNull(entry); friendsController.RaiseUpdateFriendship(id, FriendshipAction.DELETED); entry = controller.view.friendsList.GetEntry(id) as FriendEntry; Assert.IsNull(entry); }
public void ReactCorrectlyToPassportClick() { var id = "test-id-1"; var entry = TestHelpers_Friends.FakeAddFriend(friendsController, view, id); var currentPlayerId = Resources.Load <StringVariable>(UserContextMenu.CURRENT_PLAYER_ID); entry.menuButton.onClick.Invoke(); Assert.AreNotEqual(id, currentPlayerId.Get()); view.friendsList.contextMenuPanel.passportButton.onClick.Invoke(); Assert.AreEqual(id, currentPlayerId.Get()); }
public void ReactCorrectlyToFriendCancelled() { var id = "test-id-1"; TestHelpers_Friends.FakeAddFriend(friendsController, view, id); friendsController.RaiseUpdateFriendship(id, FriendshipAction.REQUESTED_TO); var entry = controller.view.friendRequestsList.GetEntry(id); Assert.IsNotNull(entry); friendsController.RaiseUpdateFriendship(id, FriendshipAction.CANCELLED); entry = controller.view.friendRequestsList.GetEntry(id); Assert.IsNull(entry); }
public IEnumerator ReactCorrectlyToWhisperClick() { var id = "test-id-1"; yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, id)); var entry = TestHelpers_Friends.GetEntry(view, id); Assert.IsNotNull(entry); bool pressedWhisper = false; controller.OnPressWhisper += (x) => { pressedWhisper = x == id; }; entry.whisperButton.onClick.Invoke(); Assert.IsTrue(pressedWhisper); }
public IEnumerator ReactCorrectlyToFriendRejected() { var id = "test-id-1"; yield return(TestHelpers_Friends.FakeAddFriend(friendsController, view, id)); var fentry = TestHelpers_Friends.GetEntry(view, id); Assert.IsNotNull(fentry); friendsController.RaiseUpdateFriendship(id, FriendshipAction.REQUESTED_FROM); friendsController.RaiseUpdateFriendship(id, FriendshipAction.REJECTED); var entry = controller.view.friendRequestsList.GetEntry(id); Assert.IsNull(entry); }
public void ToggleWindowsProperly() { privateChatController = new PrivateChatWindowHUDController(); privateChatController.Initialize(chatController); controller.AddPrivateChatWindow(privateChatController); const string badPositionMsg = "Anchored position should be zero or it won't be correctly placed inside the taskbar"; const string badPivotMsg = "Pivot should be zero or it won't be correctly placed inside the taskbar"; RectTransform rt = privateChatController.view.transform as RectTransform; Assert.AreEqual(Vector2.zero, rt.anchoredPosition, badPositionMsg); Assert.AreEqual(Vector2.zero, rt.pivot, badPivotMsg); worldChatWindowController = new WorldChatWindowHUDController(); worldChatWindowController.Initialize(chatController, null); controller.AddWorldChatWindow(worldChatWindowController); rt = worldChatWindowController.view.transform as RectTransform; Assert.AreEqual(Vector2.zero, rt.anchoredPosition, badPositionMsg); Assert.AreEqual(Vector2.zero, rt.pivot, badPivotMsg); friendsHudController = new FriendsHUDController(); friendsHudController.Initialize(friendsController, UserProfile.GetOwnUserProfile()); controller.AddFriendsWindow(friendsHudController); rt = friendsHudController.view.transform as RectTransform; Assert.AreEqual(Vector2.zero, rt.anchoredPosition, badPositionMsg); Assert.AreEqual(Vector2.zero, rt.pivot, badPivotMsg); TestHelpers_Friends.FakeAddFriend(friendsController, friendsHudController.view, "test-1"); TestHelpers_Chat.FakePrivateChatMessageFrom(chatController, "test-1", "test message!"); var buttonList = view.GetButtonList(); Assert.AreEqual(8, buttonList.Count, "Chat head is missing when receiving a private message?"); Assert.IsFalse(view.chatButton.toggledOn); Assert.IsTrue(buttonList[2] is ChatHeadButton); ChatHeadButton headButton = buttonList[2] as ChatHeadButton; Assert.IsFalse(headButton.toggledOn); //NOTE(Brian): Toggle chat head on and test it works as intended headButton.toggleButton.onClick.Invoke(); Assert.IsTrue(headButton.lineOnIndicator.isVisible); Assert.IsFalse(view.friendsButton.lineOnIndicator.isVisible); Assert.IsFalse(view.chatButton.lineOnIndicator.isVisible); Assert.IsTrue(controller.privateChatWindowHud.view.gameObject.activeInHierarchy); //NOTE(Brian): Toggle friends window on and test all other windows are untoggled view.friendsButton.toggleButton.onClick.Invoke(); Assert.IsFalse(controller.privateChatWindowHud.view.gameObject.activeInHierarchy); Assert.IsFalse(headButton.lineOnIndicator.isVisible); Assert.IsTrue(view.friendsButton.lineOnIndicator.isVisible); Assert.IsFalse(view.chatButton.lineOnIndicator.isVisible); //NOTE(Brian): Toggle friends window off and test all other windows are untoggled view.friendsButton.toggleButton.onClick.Invoke(); Assert.IsFalse(controller.privateChatWindowHud.view.gameObject.activeInHierarchy); Assert.IsFalse(headButton.lineOnIndicator.isVisible); Assert.IsFalse(view.friendsButton.lineOnIndicator.isVisible); //NOTE(Brian): Toggle friends on, and then chat button on. Then check if world chat window is showing up. view.friendsButton.toggleButton.onClick.Invoke(); view.chatButton.toggleButton.onClick.Invoke(); Assert.IsTrue(controller.worldChatWindowHud.view.gameObject.activeInHierarchy); Assert.IsFalse(controller.friendsHud.view.gameObject.activeInHierarchy); Assert.IsFalse(view.friendsButton.lineOnIndicator.isVisible); }