public override void Run() { try { DomainSocket client = preConnectedSockets != null ? preConnectedSockets[1] : DomainSocket .Connect(TestPath); TestDomainSocket.WriteStrategy writer = System.Activator.CreateInstance(writeStrategyClass ); writer.Init(client); writer.Write(clientMsg1); TestDomainSocket.ReadStrategy reader = System.Activator.CreateInstance(readStrategyClass ); reader.Init(client); byte[] in1 = new byte[serverMsg1.Length]; reader.ReadFully(in1, 0, in1.Length); Assert.True(Arrays.Equals(serverMsg1, in1)); OutputStream clientOutputStream = client.GetOutputStream(); clientOutputStream.Write(clientMsg2); client.Close(); } catch (Exception e) { threadResults.AddItem(e); } threadResults.AddItem(new TestDomainSocket.Success()); }
public override void Run() { DomainSocket conn = null; try { conn = preConnectedSockets != null ? preConnectedSockets[0] : serv.Accept(); byte[] in1 = new byte[clientMsg1.Length]; TestDomainSocket.ReadStrategy reader = System.Activator.CreateInstance(readStrategyClass ); reader.Init(conn); reader.ReadFully(in1, 0, in1.Length); Assert.True(Arrays.Equals(clientMsg1, in1)); TestDomainSocket.WriteStrategy writer = System.Activator.CreateInstance(writeStrategyClass ); writer.Init(conn); writer.Write(serverMsg1); InputStream connInputStream = conn.GetInputStream(); int in2 = connInputStream.Read(); Assert.Equal((int)clientMsg2, in2); conn.Close(); } catch (Exception e) { threadResults.AddItem(e); NUnit.Framework.Assert.Fail(e.Message); } threadResults.AddItem(new TestDomainSocket.Success()); }