コード例 #1
0
 protected override void SetUp()
 {
     go = new GameObject();
     condition = new TestDebugCondition();
     condition2 = new TestDebugCondition();
     context = go.AddComponent<Context>();
     transition = new Transition(target, new Condition[]{ condition, condition2 });
 }
コード例 #2
0
 protected override void SetUp()
 {
     go = new GameObject();
     condition = new TestDebugCondition();
     context = go.AddComponent<Context>();
 }