public virtual void TearDown() { Debug.Log("Tearing Down...."); _tc.bcWrapper.Client.FlushCachedMessages(false); _tc.bcWrapper.Client.ResetCommunication(); _tc.bcWrapper.Client.DeregisterEventCallback(); _tc.bcWrapper.Client.DeregisterRewardCallback(); _tc.bcWrapper.Client.DeregisterFileUploadCallback(); _tc.bcWrapper.Client.DeregisterFileUploadCallbacks(); _tc.bcWrapper.Client.DeregisterGlobalErrorCallback(); _tc.bcWrapper.Client.DeregisterNetworkErrorCallback(); _tc.bcWrapper.Client.ShutDown(); _tc.CleanUp(); _successCount = 0; Destroy(_tc.bcWrapper); var listOfContainers = FindObjectsOfType <Transform>(); foreach (Transform container in listOfContainers) { if (container.name.Contains("TestingContainer")) { Destroy(container.gameObject); } } _tc = null; }