コード例 #1
0
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.F12))
        {
            ConfigManager.GetInstance().DebugMode = true;
            SceneEntity[] ses = SceneLogic.GetInstance().GetSceneObjs();
            foreach (SceneEntity e in ses)
            {
                e.CreateTraceComponent();
            }
        }
        if (Input.GetKeyDown(KeyCode.F11) | Input.GetKeyDown(KeyCode.Insert))
        {
            ChatController.GetInstance().SendGMMessage("ChangeMap(2,0)");
        }

        if (Input.GetKeyDown(KeyCode.F10))
        {
            ChatController.GetInstance().SendGMMessage("player:AddExp(2000000)");
        }
        if (Input.GetKeyDown(KeyCode.F8))
        {
            {
                Object [] objs = Object.FindObjectsOfType(typeof(Material));
                Debug.LogWarning("Material count = " + objs.Length);
            }
            //QualitySettings.SetQualityLevel(names.Length - 1);
        }

        if (Input.GetKeyDown(KeyCode.F7))
        {
            ChatController.GetInstance().SendGMMessage("AddNpc(2013)");
        }
        if (Input.GetKeyDown(KeyCode.F4))
        {
            ChatController.GetInstance().SendGMMessage("SetAttack(1000000)");
        }

        if (Input.GetKeyDown(KeyCode.F5))
        {
            testHeroId++;
            TestComponent.CreateNewHero((uint)testHeroId);
            testHeroId %= 3;
        }
        DelayCallManager.instance.Update();
        UIManager.GetInstance().Update();
    }