public Test.BoolS opBoolS(Test.BoolS p1, Test.BoolS p2, out Test.BoolS p3, Ice.Current current) { p3 = new Test.BoolS(); p3.AddRange(p1); p3.AddRange(p2); Test.BoolS r = new Test.BoolS(); for (int i = 0; i < p1.Count; i++) { r.Add(p1[p1.Count - (i + 1)]); } return(r); }
public override Test.BoolS opBoolS(Test.BoolS p1, Test.BoolS p2, out Test.BoolS p3, Ice.Current current) { p3 = new Test.BoolS(); p3.AddRange(p1); p3.AddRange(p2); Test.BoolS r = new Test.BoolS(); for(int i = 0; i < p1.Count; i++) { r.Add(p1[p1.Count - (i + 1)]); } return r; }
public void opBoolS_async(Test.AMD_MyClass_opBoolS cb, Test.BoolS p1, Test.BoolS p2, Ice.Current current) { Test.BoolS p3 = new Test.BoolS(); p3.AddRange(p1); p3.AddRange(p2); Test.BoolS r = new Test.BoolS(); for (int i = 0; i < p1.Count; i++) { r.Add(p1[p1.Count - (i + 1)]); } cb.ice_response(r, p3); }
public void opBoolS_async(Test.AMD_MyClass_opBoolS cb, Test.BoolS p1, Test.BoolS p2, Ice.Current current) { Test.BoolS p3 = new Test.BoolS(); p3.AddRange(p1); p3.AddRange(p2); Test.BoolS r = new Test.BoolS(); for(int i = 0; i < p1.Count; i++) { r.Add(p1[p1.Count - (i + 1)]); } cb.ice_response(r, p3); }