public override void getAll(out Test.B b1, out Test.B b2, out Test.C c, out Test.D d, Ice.Current current) { b1 = _b1; b2 = _b2; c = _c; d = _d; }
public override void throwBasB(int a, int b, Ice.Current current) { var ex = new Test.B(); ex.aMem = a; ex.bMem = b; throw ex; }
public void throwUndeclaredB(int a, int b, Ice.Current current) { var ex = new Test.B(); ex.aMem = a; ex.bMem = b; throw ex; }
public InitialI(ObjectAdapter adapter) { _adapter = adapter; _b1 = new Test.B(); _b2 = new Test.B(); _c = new Test.C(); _d = new Test.D(); _b1.theA = _b2; // Cyclic reference to another B _b1.theB = _b1; // Self reference. _b1.theC = null; // Null reference. _b2.theA = _b2; // Self reference, using base. _b2.theB = _b1; // Cyclic reference to another B _b2.theC = _c; // Cyclic reference to a C. _c.theB = _b2; // Cyclic reference to a B. _d.theA = _b1; // Reference to a B. _d.theB = _b2; // Reference to a B. _d.theC = null; // Reference to a C. }