public TesseractOSX() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; bloom = new Tesseract.Engine.BloomComponent(this); Components.Add(bloom); }
public TesseractGame() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; Settings.Load(); graphics.IsFullScreen = Settings.GetBool("fullscreen"); graphics.ApplyChanges(); bloom = new Tesseract.Engine.BloomComponent(this); Components.Add(bloom); }