/// <summary>Takes the remaining content of the stream and deserialze it into the instance.</summary> public static Tesla.PlayerJoinResponse Deserialize(Stream stream, Tesla.PlayerJoinResponse instance) { while (true) { int keyByte = stream.ReadByte(); if (keyByte == -1) { break; } // Optimized reading of known fields with field ID < 16 switch (keyByte) { // Field 1 Varint case 8: instance.RequestID = global::SilentOrbit.ProtocolBuffers.ProtocolParser.ReadUInt64(stream); continue; // Field 2 Varint case 16: instance.Valid = global::SilentOrbit.ProtocolBuffers.ProtocolParser.ReadBool(stream); continue; } var key = global::SilentOrbit.ProtocolBuffers.ProtocolParser.ReadKey((byte)keyByte, stream); // Reading field ID > 16 and unknown field ID/wire type combinations switch (key.Field) { case 0: throw new global::SilentOrbit.ProtocolBuffers.ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); default: global::SilentOrbit.ProtocolBuffers.ProtocolParser.SkipKey(stream, key); break; } } return(instance); }
/// <summary>Helper: put the buffer into a MemoryStream before deserializing</summary> public static Tesla.PlayerJoinResponse Deserialize(byte[] buffer, Tesla.PlayerJoinResponse instance) { using (var ms = new MemoryStream(buffer)) Deserialize(ms, instance); return(instance); }