// Set up all the game statistics lists public void SetUpGameStats(int numberOfPlayers) { //BuildGameStats (); // set up number of territories list territoryCount.BuildTerritoryBank(numberOfPlayers); // set up number of troops list troopCount.BuildTroopBank(numberOfPlayers); // set up territory bonus list territoryBonus.BuildTerritoryBonus(numberOfPlayers); // set up continent bonus list continentBonus.BuildContBonus(numberOfPlayers); //Do i need this line of code? continentBonus.UpdateContBonus(); // set up soldier bonus list soldierBonus.UpdateSoldierBonus(numberOfPlayers); // build rank table playerRank.BuildRankTable(boardSetUp.numberOfPlayers); }