public void ValidateDate(int days, Temporality temporality, bool expected) { var attribute = new DateAttribute(temporality); var actual = attribute.IsValid(DateTime.Now.AddDays(days)); Assert.AreEqual(expected, actual); }
// Makes sure the temporality interface looks normal by disabling // one button (the one of the current temporality) : play, pause or playfaster void DisableOneButton() { Temporality temporality = GameManager.instance.temporality; bool oneAtLeastIsDisabled = false; foreach (Transform child in timescaleButtonHolder.transform) { Button timeButton = child.GetComponent <Button>(); if (!timeButton.interactable) { oneAtLeastIsDisabled = true; } } if (!oneAtLeastIsDisabled) { switch (temporality.timeScale) { default: PlayTimeFaster(); break; case 0: PauseTime(); break; case 1: PlayTime(); break; } } }
public void PlayTimeFaster() { Temporality temporality = GameManager.instance.temporality; temporality.SetTimeScale(2); EnableButtonsExcept(playFasterButton); PlayTimeSound(2); }
public void PauseTime() { Temporality temporality = GameManager.instance.temporality; temporality.SetTimeScale(0); EnableButtonsExcept(pauseButton); PlayTimeSound(0); }
IEnumerator UpdateEnvironmentalFX() { if (directionalLight == null) { if (!FindDirectionalLight()) { yield return(false); } } Temporality temp = GameManager.instance.temporality; UpdateLights(temp.GetCurrentCycleProgression()); UpdateFog(temp.GetCurrentCycleProgression()); UpdateSkybox(temp.GetCurrentCycleProgression()); DynamicGI.UpdateEnvironment(); yield return(new WaitForSeconds(refreshRate)); yield return(UpdateEnvironmentalFX()); }
public IEnumerator UpdateInterface() { Temporality temporality = GameManager.instance.temporality; int minutes = Mathf.FloorToInt( ((0.2f + temporality.GetCurrentCycleProgression() / 100) % 1) * 24 * 60); int hours = Mathf.FloorToInt(minutes / 60); minutes -= hours * 60; UpdateCycleText(minutes, hours, temporality.GetCycle(), temporality.GetYear()); // UpdateDayNightDisplay(temporality.GetCurrentCycleProgression()); DisableOneButton(); yield return(new WaitForSeconds(FindObjectOfType <Interface>().refreshRate)); yield return(StartCoroutine(UpdateInterface())); }
void FindAllReferences() { // SYSTEM if (temporality == null) { temporality = FindObjectOfType <Temporality>(); } if (flagReader == null) { flagReader = FindObjectOfType <FlagReader>(); } if (library == null) { library = FindObjectOfType <Library>(); } if (soundManager == null) { soundManager = FindObjectOfType <SoundManager>(); } if (systemManager == null) { systemManager = FindObjectOfType <SystemManager>(); } if (missionCallbackManager == null) { missionCallbackManager = FindObjectOfType <MissionCallbackManager>(); } if (missionManager == null) { missionManager = FindObjectOfType <MissionManager>(); } if (cursorManagement == null) { cursorManagement = FindObjectOfType <CursorManagement>(); } if (gridManagement == null) { gridManagement = FindObjectOfType <GridManagement>(); } if (populationManager == null) { populationManager = FindObjectOfType <PopulationManager>(); } if (saveManager == null) { saveManager = FindObjectOfType <SaveManager>(); } if (cinematicManager == null) { cinematicManager = FindObjectOfType <CinematicManager>(); } if (cityManager == null) { cityManager = FindObjectOfType <CityManager>(); } if (bulletinsManager == null) { bulletinsManager = FindObjectOfType <BulletinsManager>(); } if (overlayManager == null) { overlayManager = FindObjectOfType <OverlayManager>(); } if (timelineController == null) { timelineController = FindObjectOfType <TimelineController>(); } if (player == null) { player = FindObjectOfType <Player>(); } if (eventManager == null) { eventManager = FindObjectOfType <EventManager>(); } if (animationManager == null) { animationManager = FindObjectOfType <AnimationManager>(); } if (achievementManager == null) { achievementManager = FindObjectOfType <AchievementManager>(); } if (roamerManager == null) { roamerManager = FindObjectOfType <RoamerManager>(); } if (environmentalFX == null) { environmentalFX = FindObjectOfType <EnvironmentalFX>(); } // INTERFACE if (localization == null) { localization = FindObjectOfType <Localization>(); } if (displayerManager == null) { displayerManager = FindObjectOfType <DisplayerManager>(); } // INTERFACE - INGAME if (temporalityInterface == null) { temporalityInterface = FindObjectOfType <TemporalityInterface>(); } if (tooltipGO == null) { tooltipGO = FindObjectOfType <TooltipGO>(); } // DEBUG if (logger == null) { logger = FindObjectOfType <Logger>(); } }
public DateAttribute(Temporality temporality) { Temporality = temporality; }