// Use this for initialization void Start() { audioSource = GetComponent <AudioSource>(); now = false; manager = GameObject.Find("TempManager"); tempCal = manager.GetComponent <TempCal>(); }
// Use this for initialization void Start() { timeCount = 60f; timetext = GetComponent <Text>(); Inc1 = true; Inc2 = true; manage = GameObject.Find("TempManager"); tempCal = manage.GetComponent <TempCal>(); }
// Use this for initialization void Start() { star1 = GetComponent <Image>(); star2 = GameObject.Find("SkillStar2").GetComponent <Image>(); star3 = GameObject.Find("SkillStar3").GetComponent <Image>(); star4 = GameObject.Find("SkillStar4").GetComponent <Image>(); manager = GameObject.Find("TempManager"); tempCal = manager.GetComponent <TempCal>(); visStar = true; changeStar = false; change = true; }
// Use this for initialization void Start() { tempText = GetComponent <Text>(); manager = GameObject.Find("TempManager"); tempCal = manager.GetComponent <TempCal>(); }