public static bool Prefix(KillButtonManager __instance) { if (!PlayerControl.LocalPlayer.Is(RoleEnum.Teleporter)) { return(true); } if ( !PlayerControl.LocalPlayer.CanMove || PlayerControl.LocalPlayer.Data.IsDead ) { return(false); } Teleporter role = Role.GetRole <Teleporter>(PlayerControl.LocalPlayer); if (__instance != role.TeleportButton) { return(true); } if ( __instance.isCoolingDown || !__instance.isActiveAndEnabled || role.CooldownTimer() > 0 || Utils.IsSabotageActive() ) { return(false); } role.Teleport(); return(false); }