コード例 #1
0
    private void Start()
    {
        playerTransform = GetComponent <Transform>();
        spriteRenderer  = GetComponent <SpriteRenderer>();
        animacao        = GetComponent <Animator>();
        playerTransform = transform;
        Tecla.SetActive(false);

        corpoPlayer = gameObject.GetComponent <Rigidbody2D>();
    }
コード例 #2
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        //MORRE AO TOCAR NO INIMIGO
        if (collision.gameObject.CompareTag("TagInimigo"))
        {
            SceneManager.LoadScene("Fase4");
        }

        if (collision.gameObject == Cipo)
        {
            Tecla.SetActive(true);
            colidindo = true;
        }
    }
コード例 #3
0
 private void OnTriggerExit2D(Collider2D collision)
 {
     colidindo = false;
     Tecla.SetActive(false);
     colidindoOvo = false;
 }